You're the cutest damn mouse ever in stealth RPG Ghost of a Tale

Vermintide 2 isn't the only rodent-based game out this month: There's also Ghost of a Tale, which launched yesterday. I've been playing it but I'm having a little trouble progressing through the beautiful stealth RPG because I keep stopping to admire my character, The Cutest Damn Mouse Ever.

I mean, come on, just look at this fuzzy fellow (his actual name is Tilo). Look at Tilo in his little hood, lute strapped to his back (he's a minstrel), as he lifts and carries a stool under a key-rack and then clambers on top and grabs the key and escapes:

The cuteness is seriously slowing me down. I'm not really exaggerating—I'm so engrossed in the look and animations of this game that I'll sometimes stop playing it just to watch the Tilo's idle animations, as he looks around, wiggles his tail, and scratches his butt. Whenever I do something for the first time, like hide in a barrel, I'll immediately do it a few more times just to admire the details of the animation. When you're close to an item you can interact with, you can hold the right mouse (heh) button, and he'll lower his head as if examining it carefully. I do that a lot, too. I spent about five minutes with Tilo just standing outside in the sun while butterflies flapped around lazily.  It's a pretty game.

Ghost of a Tale begins with Tilo in prison (along with a few other offbeat characters), looking to escape and find his wife who is being held elsewhere. Guarding the prison are towering rat guards in armor and weapons. You sneak around, gathering up whatever items you can find, locating keys to unlock doors, and evading the rats. If the rats spot you, they'll give chase, and if they catch you, they'll kill you.

Which makes it good that you can tip-toe around. As you might expect, it isn't just useful but adorable as hell:

You're not powerless against the giant rats: collect bottles to fling at their heads and you can knock them out for a few seconds. I've also collected a few small vials of slime that you can smash on the ground, which will then cause a guard to slip and KO itself if it walks through the slippery goop. At one point, I pushed a barrel off a balcony onto a guard's head, letting me steal his key and unlock a door. So you've got some moves.

The environments of Ghost of a Tale are impressively detailed, and while items you can interact with will pop up text when you get close, they otherwise blend in perfectly, so it never feels like you're just hunting for glowing objects (as in some other games) but really searching your surroundings for things you can collect and use.

The stealth is pretty forgiving. The rat guards I've encountered are pretty slow to notice you provided you're not directly in their sight or holding your lit lantern or candle, and the rats give up pretty quickly and return to their posts and routines once you've hidden. Which doesn't mean it's easy to lose them: your sprint meter exhausts itself pretty quickly, so it's best used to zip around corners to get out of their sight for a moment before climbing into a barrel, chest, or wardrobe. Also, when Tilo sprints, he does it on all fours. Again: it's cute as all heck.

Currently, I'm trying to find some guard armor so I can dress as a guard rat (a very cute one, I'm sure) which will hopefully allow me to just stroll past them whenever I please. I've got two pieces already, and I need is a few more. I'd probably find them quicker if I could stop looking at how darn cute I am.

Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Latest in RPG
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Latest in Features
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Sphene applauds in Final Fantasy 14's patch 7.2 story.
I'm not yelling 'we're so back!' yet, but Final Fantasy 14's patch 7.2 story could be the first sign the MMO is returning to what made it so critically-acclaimed
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Immortal Pillars expansion for Age of Mythology: Retold
Age of Mythology Retold's new Chinese pantheon expansion takes a bold stance on updating an old game: Just make good new stuff
Ragnarok Battle Offline
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP