WoW Classic servers are on fire and Blizzard is trying to put them out

WoW Classic
(Image credit: Blizzard Entertainment)

World of Warcraft Classic, in the weeks before the launch of the Wrath of the Lich King expansion, is overflowing.

As players slam the US and EU servers, Blizzard is trying to reduce hours-long queue times before original WoW's most pivotal expansion re-releases in WoW Classic later this month. Players will no longer be able to create new characters or transfer existing ones to the most packed servers, known colloquial in the community as "megaservers," until the populations decrease.

"We’ve been hesitant to [do] this because we really dislike restricting player movements and potentially breaking up social circles, but that ethos is no longer compatible with the reality we find ourselves in," the game's producer Aggrend wrote in a forum thread of players criticizing the state of the servers.

Blizzard is also offering free character transfers to servers that haven't reached their max capacity yet. Aggrend detailed in a series of forum posts why it's the least disruptive solution to the problem, but said that Blizzard is considering other incentives to keep players evenly dispersed.

WoW Classic, even more than standard WoW, thrives on robust player communities. It's built to emulate the old definition of an MMO (before cross-server technology existed), where a healthy server population significantly affects your ability to participate in raids, PvP, guilds, roleplay, and other social parts of the experience. Players naturally seek out high-population servers where these activities are guaranteed to flourish, and when they get comfortable, they don't want to leave.

Long queue times and faction population discrepancies shatter the idealistic image of what WoW Classic aims to be, which has forced Blizzard to try to reign it in before the expansion arrives.

Aggrend's posts compare the lower population servers to those in the 2008 version of the MMO, trying to dispel players' assumptions that they're not worth transferring to. According to their data (which isn't attributed to any specific dates), many of the servers have two to four times the amount of concurrent players as the old game.

(Image credit: Activision Blizzard)

WoW Classic players have the benefit of history to guide them through quests and activities that would have been new and harder 14 years ago, so they often work on a faster and larger scale as a result. Aggrend's comparison doesn't necessarily prove that those servers are worth playing on for the most hardcore players who demand large populations to reduce the time it takes to find groups and fuel a robust in-game economy, but the comparison makes sense for most casual players.

Aggrend went on to explain that server capacity can't simply be increased by adding more hardware, and reiterated that right now, people who want to avoid queue times should use the free transfers. "So put as plainly as possible, we cannot increase capacity any more without inviting additional and likely cascading failures to the service," they said. "There’s no [technological] solution to this. There is no hardware solution to this. This situation will not improve when Wrath of the Lich King Classic launches on September 26th, it will only get worse."

WoW Classic is far from the only MMO to struggle with server capacity during the now more than two years of the pandemic. In its first days of launch in 2021, New World had to close off character creation in order to relieve overloaded login queues. And later that same year, Final Fantasy 14 had to do the same thing on top of removing the game from sale near the launch of its Endwalker expansion. 

Tyler has covered videogames and PC hardware for 15 years. He regularly spends time playing and reporting on games like Diablo 4, Elden Ring, Overwatch 2, and Final Fantasy 14. While his specialty is in action RPGs and MMOs, he's driven to cover all sorts of games whether they're broken, beautiful, or bizarre.

Read more
Some madperson briefly, beautifully recreated the corrupted blood plague in World of Warcraft Classic
World of Warcraft Mythic Plus screenshot
World of Warcraft's competitive dungeon mode is struggling
A mug that reads home sweet home sitting on a wooden table in front of a fireplace in World of Warcraft
'No lotteries, and no onerous upkeep': World of Warcraft takes a cheeky potshot at Final Fantasy 14's egregious housing system as it readies up to unleash its own
Plunderstorm screenshot
WoW's Plunderstorm battle royale mode is much more popular the second time around: 'I can just play and screw around'
A goblin stands proudly in front of her terrifying-looking machine of death in Undermine(d), the upcoming patch for World of Warcraft.
WoW promising 3 expansions with a bunch of roadmap deadlines has, paradoxically, helped its devs slow down and take their time: 'The team is really energized'
World of Warcraft's most recent patch soars with fun additions that last just long enough
Latest in World of Warcraft
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
After 12 days and 100s of wipes, World of Warcraft's latest world first raid ends in anticlimax: 'That's the boss?!?'
A goblin with sharp teeth, wearing goggles, lets out a mischievous cackle in WoW's latest patch: Undermine(d).
The hooligan hacker guild that tore up WoW's newest raid (twice) just posted video evidence of the whole thing, and it's got me feeling weirdly nostalgic
Concept art of WoW's upcoming player housing system, showing a warm homestead with a welcoming figure in shade.
WoW flexes its MMO player housing system in a new blog post, and it really might just beat FF14's dated furniture placement into the dirt
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
World of Warcraft guild uses exploits to get world 'first' on the game's new raid, gets banned, puts its name backwards and does it again
A World of Warcraft dwarf and human character standing in front of the entrance to a delve dungeon
WoW's nerfed its poor Delve companion into a dwarf-shaped crater after his tank spec made them too easy, and people aren't happy
Latest in News
A True Kin knight stands in a ruin in Caves of Qud, flanked by bloodstained furniture and a freshly mortalized corpse.
Despite making a roguelike where you can have countless arms and legs, Caves of Qud's creators say the ideal form is a limbless sphere: 'We started in perfection and only moved farther from God'
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Metaphor: ReFantazio character art
Metaphor: ReFantazio battle director says turn-based RPGs can still be just as popular as action RPGs: 'I personally believe turn-based games have a long future ahead of them'
assassin's creed shadows review
Assassin's Creed Shadows streamer goes viral after confronting whining commenters: 'Normal people don't get upset about this sh***'
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
Geralt sitting on a wall wearing a Cyberpunk jacket modded by TheRealArdCarraigh
The Witcher 3 devs had to practically remake the game engine to make official modding possible