With each expansion the art of The Elder Scrolls: Legends has grown weirder and better

Part of the appeal of The Elder Scrolls: Legends is simple brand recognition. A part of my brain just likes to hear familiar characters recite their battlecries when they are summoned, and gets a thrill out of shouting "FUS!" at a mudcrab. But back when Legends launched, that feeling was tempered by disappointment—not in the game, which is more interesting mechanically speaking than its Healthy Sibling, but in its artwork. A few too many of those cards depicted characters in cliched RPG sourcebook poses: illuminated by things that glowed with generic mysticism, holding their signature weapon while frozen awkwardly mid-attack, that kind of thing.

Fortunately, each expansion has made Legends look a bit more distinctive. It's not always been a smooth transition. A couple of the cards added by Heroes of Skyrim got the number of legs dragons have wrong (they're supposed to have two), and even ignoring the legs, Alduin didn't look anything like he does in the game. Then again, that expansion also gave us Prized Chicken, which summons a full lane of Angry Villagers when destroyed.

The Clockwork City and Houses of Morrowind expansions continued adding oddities like the Mudcrab Merchant and the Sheepish Dunmer (who is summoned by Stolen Pants, and hides in the water until they are returned to him). Alternate card art for Laaneth, the elf companion from the singleplayer storyline, has her corrupted by clockwork, while an alternate version of the Grisly Gourmet given away as a login reward on Valentine's Day shows the chef who transforms your enemies into sweetrolls giving an eerie grin. A few of the dark elf cards are just people lit by glowing things, but on the whole it's been a huge improvement that bodes well for the Isle of Madness expansion.

Here's a small gallery of art from Legends' current cards. I apologize if the Silt Strider makes you reinstall Morrowind and go hunting for mods that make it look as good as this.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Latest in Card Game
A snakewoman holding a sickle
Magic: The Gathering's Tarkir: Dragonstorm set isn't just about dragons
A blue dragon rises into storm clouds
Wizards of the Coast throws a bone to players who miss vanilla Magic: The Gathering with a dragon-themed set called Tarkir: Dragonstorm
A joker card with other cards in the background
Balatro's publisher doesn't know how big the 1.1 update will be or when it's coming: 'He's just gonna show up one day and say, here's 100 new jokers'
The jester from Balatro, portrayed in unsettling detail in real life, wears an uncanny smile and stares at the viewer.
Balatro's LocalThunk isn't 'trying to pull a Banksy', he just 'wanted to be left alone to make his game'
Hands pushing poker chips on a table
Winning $2.6 billion in this poker videogame has completely ruined fake poker for me
A pack of real life Balatro cards.
The official Balatro Timeline documents the history of 2024's biggest game as its developer went from 'obsessed' with making it to 'shocked' at the reception
Latest in Features
Dancing Green in Final Fantasy 14.
Final Fantasy 14's latest raids have me fully convinced that Square Enix can still cook, even as job design lags behind
Razer Blade 16 (2025) gaming laptop
Nvidia RTX 5090 mobile tested: The needle hasn't moved on performance but this is the first time I'd consider ditching my desktop for a gaming laptop
Phantom Blade Zero
Chinese action game Phantom Blade Zero didn't click for me until I realized its deep commitment to wuxia film authenticity meant I had to relearn how swords work
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Sphene applauds in Final Fantasy 14's patch 7.2 story.
I'm not yelling 'we're so back!' yet, but Final Fantasy 14's patch 7.2 story could be the first sign the MMO is returning to what made it so critically-acclaimed