Wildstar's new DevSpeak video details customisation of all kinds
Ugh, customisation? As someone with only a couple of dyes and no-frills armour in Guild Wars 2, the aesthetic expression side of MMOs just doesn't do it for me. Still, that's what the new Wildstar dev diary is about, so I guess I'll suck it up and... what's that? They've got granular item customisation allowing for stat-boosts on weapons. Well in that case, what are we even waiting for?!
Yay, marginal improvements on items and equipment!
There's certainly a lot of menus on show in the video, but it's difficult to get a full feel for the complexity or depth without really knowing what the impact of those choices are. Despite this, it's a promising sign that the developers have got a handle of all the avenues of customisation that will appeal to different types of players - from items, to houses, to a character's look.
That seems to be a sign of Carbine's approach to the game. While it doesn't look like a revolution in MMO design, the developers sound like they've put a lot of thought into the reasons behind the standard systems, and expanded and improved as needed. You can read more about their approach in Chris's preview from last year .
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.