Skip to main content
PC Gamer PC Gamer THE GLOBAL AUTHORITY ON PC GAMES
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Cyber Monday
  • Games
  • Hardware
  • News
  • Reviews
  • Guides
  • Video
  • Forum
  • More
    • PC Gaming Show
    • Software
    • Movies & TV
    • Codes
    • Coupons
    • Magazine
    • Newsletter
    • Affiliate links
    • Meet the team
    • Community guidelines
    • About PC Gamer
PC Gamer Magazine Subscription
PC Gamer Magazine Subscription
Why subscribe?
  • Subscribe to the world's #1 PC gaming mag
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$32.49
Subscribe now
Don't miss these
Riding a motorbike away from an explosion in Just Cause 4.
Action Just Cause 5 would be a 'no go' according to the series' creator, as 'extremely few from the original team' remain at Avalanche Studios
A close-up of Strelok's face in Stalker.
FPS Stalker's remaster has taught me just how much of a terrible sicko I am for the pop of a Steam achievement
A group of soldiers moving forward under a hovering dropship in Menace.
Strategy The most exciting new turn-based strategy game of 2025 throws together Jagged Alliance and Warhammer 40,000 in a dark sci-fi sandbox
PC Gamer Top 100 2025
Games The top 100 PC games
007 First Light Bond revealed
Action 007 First Light's opening mission was enough to convince me that I have to play this game, if only for IO's newer, younger Bond
A truck drives through a bamboo forest with a mascot in the back
Sim Why I love driving around oddball Japan in Promise Mascot Agency
Best open world games - A warrior on horseback looking at the Scadutree in Elden Ring
Games The best open world games
A woman driving a car and a man shooting out of it
Grand Theft Auto The most underrated GTA of all time meets Hotline Miami? This ultra-violent crime sim coming soon to Steam has shot straight to the top of my hit list
007 First Light screenshot
Action After seeing 30 minutes of the new Bond game, I'm more excited for the shooting than the stealth
Battlefield 6 Destruction Receipts event: Soldiers running away from a collapsing building.
FPS Battlefield 6 dev says its destruction tech is so delicious for one simple reason: 'The only magic trick is that we're not on the PS4 or Xbox One any more'
An old man in a gas mask with CAN'T DRINK DUST written on his exposed stomach
Action MindsEye loses its free-roam mode, gains a dodge roll, and rebrands itself as 'Powered by Arcadia' whatever that means
Nosebleed update
Third Person Shooter If you love Arc Raiders, you really need to try my favourite extraction shooter: The Forever Winter
Artwork of two women, one with grey skin and pointing a pistol offscreen.
RPG Disco Elysium successor XXX Nightshift is sick of your jokes about its name, announces it's called Tangerine Antarctic and it's a 3rd-person RPG now
a gremlin bathed in the orange glow of a nearby fire
Adventure I'm convinced dungeon crawlers have always needed skiing physics after Awaysis' newest trailer
A Hind D helicopter hovers as it fires at a ground target in Cleared Hot.
Action This spiritual successor to Desert Strike has exploded into Steam early access with a 98% positive rating, and its developer plans to represent the whole Strike series in future updates
Popular
  • All the deals
  • Best PC gear
  • Arc Raiders
  • PC Gaming Show
  • Quizzes
  1. Games
  2. Adventure
  3. Just Cause 3

Why you should be excited about Just Cause 3

Features
By Andy Kelly published 13 February 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Last month I visited Stockholm to spend some time with Just Cause 3, the next game in Avalanche’s chaotic open-world series. After half an hour of grappling, parachuting, wingsuiting, and exploding my way around Medici, the new Mediterranean-flavoured setting, I was impressed. It’s not a huge leap from Just Cause 2, but it’s more fun, more polished, and more over-the-top in almost every respect.

Page 1 of 11
Page 1 of 11
Medici

Medici

A crucial part of the Just Cause formula is an exotic setting, and the new game continues that trend with the sun-soaked Mediterranean archipelago of Medici. It’s a vast, beautiful landscape, with a lot more terrain variety than Panau. Along the coast I see natural arches jutting out of the rocks and a town perched on the edge of a cliff. There are fields of dazzling, colourful flowers and in the distance I spot a colossal snow-capped mountain. There aren’t any snowy mountains in the Mediterranean, of course, but Avalanche tell me they decided to take some artistic licence in the interest of fun.

Page 2 of 11
Page 2 of 11
The ‘Fire Leech’

The ‘Fire Leech’

The combat feels similar to the last game, but a little more chunky and satisfying. I tested a few weapons out—a pretty standard selection of machine-guns, shotguns, and so on—but the best was easily the Fire Leech, an absurd missile launcher that can fire eight rockets at a time. Hold the fire button and it locks on to any nearby destructible objects or enemies, then you let go and watch the fireworks. Avalanche told me that this particular weapon was dreamed up by a programmer, who brought it to the producers and suggested it be included as part of Rico’s arsenal. How could they say no?

Page 3 of 11
Page 3 of 11
The wingsuit

The wingsuit

Along with the parachute and grapple, there’s a third way for Rico to get around Medici: the wingsuit. You can transition into it at any time, and its physics are so exaggerated and floaty that it’s basically like flying. Seamlessly transitioning from the grapple to the parachute to the wingsuit feels really intuitive. I found myself ignoring my objectives and just floating around, flying gracefully through underground caverns and emerging at the other side. If you lose momentum it’s just a case of grappling onto something and giving yourself a boost. People are going to pull off some amazing stunts with this thing.

Page 4 of 11
Page 4 of 11
Tether-ism

Tether-ism

Tethering things to other things was one of the best things about Just Cause 2, but it’s even more fun in the new game. You can now use multiple tethers at once (a maximum of three, but modders will deal with that), and adjust their tension at the touch of a button. So say an attack chopper is on your tail. You can tether it to the ground, then tighten the wires so that it pulls it down and smashes it into the ground. Or maybe you just want to tether a few enemies to your sports car and do doughnuts as they scream in terror. The potential for physics-based mischief and mayhem here is huge.

Page 5 of 11
Page 5 of 11
Cascading destruction

Cascading destruction

This sounds a bit like one of those annoying game developer buzzwords, like Battlefield’s ‘levolution’, but it really is the best way to describe how things explode in Just Cause 3. Destroying one thing almost always sets off a chain reaction, and the ensuing parade of fire, explosions, and crumbling physics objects is a sight to behold. I launched a volley of rockets from the Fire Leech into an enemy base and it seemed to explode forever. I played Just Cause 2 immediately after playing JC3, and the destruction felt so weedy in comparison. It’s not as insanely granular as Red Faction: Guerrilla, but it’s close.

Page 6 of 11
Page 6 of 11
The visuals

The visuals

Yes, it’s a very pretty game. Of course it is. I asked Avalanche if they were giving any extra love to the PC version, and they said the water is being co-developed with Nvidia, so expect some very fancy shimmering and undulating. The idea, they say, is to make the water vehicles more satisfying to use, with realistic wave physics to battle against. Again, going back to JC2 just after playing JC3 highlighted just what a graphical leap the sequel is. Everything feels /bigger/ too. One enemy base is like a giant multi-tiered oil rig plugged into the side of a cliff. Blowing that to pieces was pretty exhilarating.

Page 7 of 11
Page 7 of 11
Supply drops

Supply drops

In JC2 you could call in vehicles and weapons, but for a cost. I’ve lost count of how many times I’ve spent a fortune on a plane, only to screw up the take-off and slam it into the ground. That won’t be a problem in JC3, though, because supply drops are free. You can call in tanks, choppers, guns, cars, and so on at any time, and there’s no cost. But to balance things out, enemy strength will dynamically increase as your own firepower does. Get into a tank and you’ll suddenly be facing soldiers with RPGs, for example. So while calling in drops will be more convenient, it won’t make the game too easy.

Page 8 of 11
Page 8 of 11
Liberation

Liberation

Rico is fighting to free Medici (actually the country where he was born) from an evil dictator. Toppling dictators is, after all, his thing. The country’s towns have been smothered by propaganda and armed guards, and citizens slump around looking depressed. But once you’ve charged in, killed everyone, and destroyed all the propaganda, everyone is suddenly really happy. Giving Rico a more personal stake in defeating this particular dictator should, hopefully, make the plot a bit more compelling. Story has always been the weakest part of the Just Cause games.

Page 9 of 11
Page 9 of 11
Hijacking

Hijacking

The good news is, they’ve gotten rid of that tedious hijacking QTE thing. But there’s still a risk element when it comes to stealing military hardware. A short animation plays in which Rico slaps a bit of C4 on whatever he’s trying to nick and blows the bloody doors off. This leaves you open to attack, so it’ll be a bit of a gamble if your health is low. This, and the dynamic difficulty I mentioned in the supply drops slide, shows that Avalanche know that something can’t just be fun; it has to offer a satisfying challenge too. Getting that balance just right will be one of their biggest challenges in developing JC3.

Page 10 of 11
Page 10 of 11
Infinite C4

Infinite C4

To help in the process of blowing absolutely everything up, Rico has infinite remote-detonated C4. You can only place five at a time (again, expect the modders to make short work of that), and thanks to that cascading destruction thing I talked about earlier, the results are devastating. I spent a large portion of my playtime strapping C4 to bits of enemy base, then wingsuiting a mile away, detonating, and watching it explode majestically. Then when you discover that you can attach C4 to things, then tether them to other things, your mind races with ideas for creative chaos.

Page 11 of 11
Page 11 of 11
Andy Kelly
Andy Kelly
Social Links Navigation

If it’s set in space, Andy will probably write about it. He loves sci-fi, adventure games, taking screenshots, Twin Peaks, weird sims, Alien: Isolation, and anything with a good story.

Deals not to miss
Riding a motorbike away from an explosion in Just Cause 4.
Just Cause 5 would be a 'no go' according to the series' creator, as 'extremely few from the original team' remain at Avalanche Studios
 
 
A close-up of Strelok's face in Stalker.
Stalker's remaster has taught me just how much of a terrible sicko I am for the pop of a Steam achievement
 
 
A group of soldiers moving forward under a hovering dropship in Menace.
The most exciting new turn-based strategy game of 2025 throws together Jagged Alliance and Warhammer 40,000 in a dark sci-fi sandbox
 
 
PC Gamer Top 100 2025
The top 100 PC games
 
 
007 First Light Bond revealed
007 First Light's opening mission was enough to convince me that I have to play this game, if only for IO's newer, younger Bond
 
 
A truck drives through a bamboo forest with a mascot in the back
Why I love driving around oddball Japan in Promise Mascot Agency
 
 
Latest in Adventure
Mr Whiskey, a guy in a mascot suit, pours a measure of Jack Daniels into a cup of coffee in Dispatch.
Dispatch's original script would've let you pick 3 heroes like 'starter Pokémon', snagging Invisigal, Waterboy, or Mr Whiskey to pull under your wing
 
 
Three jacketed figures look down into the camera in Shadows of Doubt.
The world's busiest toilet temporarily made detective sim Shadows of Doubt a murder-free zone: 'You can't always legislate for the fact that everyone's going to need a wee at midnight'
 
 
Robert, the protagonist of AdHoc Studio's dispatch, stands in a crammed elevator full of superheroes.
Dispatch proves the death of Telltale-style games was a mere mirage, as it rakes in 2 million players: 'Wouldn't be here without you'
 
 
The developer of 80 Days was once invited to pitch a Doctor Who game, but never heard back from the BBC afterward: 'Technically, we're still waiting for a reply'
 
 
Robert, the protagonist of Dispatch, looks over his shoulder while in conversation with a superheroine.
There is no glitch—turns out, you need more than just heroic dialogue choices to get Dispatch's best ending, you've gotta be good at your job, too
 
 
Hytale key art
'Hytale is saved': Riot sells cancelled game back to original co-founder, who promises to take it 'back to the original vision for Hytale'
 
 
Latest in Features
PC Gamer Holiday Gift Guide - 25 gifts under $25 - an Elden Ring pot lamp and a macro keypad
25 gifts around $25 for the PC gamers in your life
 
 
Key art for Warframe: The Old Peace, showing Uriel hoisting a banner on a Tau battlefield while flanked by sentient child Adis and a Grineer trooper.
Warframe's next big, WWI-inspired story update happened because a developer wrote the words 'Trench Warframe' on a whiteboard
 
 
Kowloon Walled City recreated in Minecraft
This Minecraft map that recreates one of history's most notorious slums made me reconsider what's important in 3D level design
 
 
Koana, a character from FF14's Dawntrail, reads from a tome - overlaid is PC Gamer's design for the Terminally Online column.
Debate: What is your objectively correct keybinding setup for your current MMO, and why is everybody else wrong?
 
 
Darktide Hive Scum build - Hive Scum shooting
Darktide's new Hive Scum class can transform into a nigh-on immortal John Wick with infinite bullets—it's no wonder Fatshark's nerfed it before release
 
 
EE x PC Gamer.
Staying connected no matter where you are
 
 
  1. MSI and Asus gaming monitors on a green background with the PC Gamer recommended logo in the top right
    1
    Best gaming monitors in 2025: the pixel-perfect panels I'd buy myself
  2. 2
    The best fish tank PC case in 2025: I've tested heaps of stylish chassis but only a few have earned my recommendation
  3. 3
    Best gaming laptop 2025: I've tested the best laptops for gaming of this generation and here are the ones I recommend
  4. 4
    Best Hall effect keyboards in 2025: the fastest, most customizable keyboards for competitive gaming
  5. 5
    Best PCIe 5.0 SSD for gaming in 2025: the only Gen 5 drives I will allow in my PC
  1. A player lines up a headshot in Escape from Tarkov.
    1
    Escape from Tarkov review: Singularly unforgiving, dizzyingly complex, and like no other FPS out there
  2. 2
    Lenovo Legion 9i Gen 10 gaming laptop review
  3. 3
    Call of Duty: Black Ops 7 review – CoD at its most obnoxious
  4. 4
    LG UltraGear 27GX790A OLED gaming monitor review
  5. 5
    Thermal Grizzly Der8enchtable review

PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...