Bethesda continues to tease what increasingly looks like Rage 2
Pink clocks, pink rockets and now some Rage cosplay—it's all adding up.
Update 2: Another day, another tease. This time, Bethesda's posted a picture of a bunch of beardy boys going on a tour... but what's that? Could it be a Rage cosplayer in the queue. It certainly looks like it.
pic.twitter.com/62ikAiJ4bkMay 11, 2018
We expect to learn more on May 14, but Bethesda might not be done Twitter teasing yet.
Update: Another strange tweet has appeared on the Bethesda feed, bearing the same shade of pink and "5-14" numerics but otherwise having no obvious connection to the Big Ben tweet from earlier today.
pic.twitter.com/PC6fBW5BNOMay 10, 2018
It's reasonable to assume that Bethesda is going to keep this up for awhile, so keep an eye on its Twitter account if you want to follow along.
Original story:
Bethesda tweeted an image of Big Ben today, the hands of the famous clock painted pink and leaving a bright smear as they travel across the face. What does it mean?
pic.twitter.com/OZg34srDmcMay 10, 2018
Well, let's talk about the possibilities. The pink certainly could be a reference to Rage 2: just yesterday, after Walmart potentially spoiled a bunch of E3 game announcements by posting a list of upcoming games, Rage's twitter posted a correction in bright pink, which is most likely confirmation that Rage 2 is on the way. Is London the setting of Rage 2?
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The clock's pink hands are poised at 5:14, which might translate to a date: May 14. That's this coming Monday, so this tweet could be a pre-announcement to an upcoming announcement. Maybe we'll get a trailer for Rage 2 on Monday?
So, our money is on a Rage 2 announcement, but what else could it mean? A new game set in London? An old series (Fallout) set in London? Skyrim will be playable on Apple Watch? It's time for more Brink?
If you've got better theories, let us know.
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
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