Watch Remedy's Alan Wake 2 prototype video

alan-wake

Alan Wake took his sweet time to arrive on PC from Xbox 360, but went down well once he did. The game quickly hit the top of the Steam charts and Remedy said it recouped its development and marketing costs within two days of release. Alas, though Remedy planned to make a sequel, it's not actually going to happen. But over at Polygon you can at least get an idea of what was in store, in the form of a prototype video which Remedy created to pitch Alan Wake 2 to to various publishers, including Microsoft.

Microsoft, it turned out, was looking for something different. "Quite quickly our discussion about Alan Wake 2 turned into something else and that something else turned into Quantum Break, which was great and very exciting," Remedy writer and original Max Payne face Sam Lake explained.

The 13-minute video features quite a bit of gameplay, but Lake described it as "more like a mood piece," setting the stage for the famed fictional writer's deeper descent into the world of darkness, which he's now more properly equipped to face. And even though the sequel wasn't made, the video wasn't a complete bust either: Some of the elements on display, like the Birdman, actually found their way into the stand-alone expansion Alan Wake's American Nightmare.

Though Alan Wake 2 is seemingly lost in limbo, Lake left open the possibility that it could happen some day. "I would love to do that... it feels that time has only refined the ideas of what the sequel would be, which is great. It's almost, in some ways and on some level, that all of this extra time to think it about it has made it tastier and more exciting," he said. "Only time will tell."

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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