Warren Spector says the Deus Ex: Mankind Divided trailer bugged him a little
Warren Spector has done a lot of great things in the game industry over the years, but one thing he hasn't done is take part in an AMA. Today, that changed, as he took residence on Reddit to answer a range of questions about his time at Junction Point, his current gig as director of the Denius-Sams Gaming Academy, what he thinks of "HD" remakes of old games, and how the Deus Ex: Mankind Divided announcement trailer bugged him a little.
I found that last point particularly interesting, since Spector helmed the team that created the original Deus Ex, and it sounds like he approves of what Eidos Montreal did with Deus Ex: Human Revolution. But he clearly has some reservations about what he's seen of Mankind Divided thus far.
"I thought the Mankind Divided trailer was pretty violence-o-rific, which bugged me a little. I mean, the DX game was never about killing stuff. It was about picking your own playstyle, which MIGHT involve killing stuff," he said. "Given how well DX:HR did at the whole choice and consequence idea I'm hoping—and have confidence—the actual game will be a little more in the playstyle matters mold. In trailers, you just have to give people the most action-packed stuff you can, I assume. I'll definitely be playing Mankind Divided. Ask me then."
One question he very pointedly declined to answer related to his experiences with the "drama" at Ion Storm, to which he replied, "Drama? What drama?" Even so, it's an interesting AMA, which in light of his history really isn't surprising at all. Catch the whole thing at Reddit.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.