Warner Bros says Wonder Woman won't be a live-service game

Last week, a job listing for a lead software engineer on Monolith's Wonder Woman game popped up, with requirements like "Knowledge of 3D math commonly used in game development" and "Prior experience working in a 3D game engine (Unreal, Unity, etc.)" Among the non-essential "Nice to Haves" was "Experience helping maintain a live software product or game".

This was interpreted by Wccftech as confirmation that Wonder Woman would be a live-service game, complete with battle pass, seasonal updates, and all the other hallmarks of the genre. There's a certain amount of precedent in the market after all, and CEO of Warner Bros David Zaslav has said that the company wants to transform franchises like Superman into live-service games.

As depressing visions of daily missions to level-up an invisible jet and unlockable cosmetic tiaras danced in our heads, Warner Bros responded with a statement to IGN denying it was making Wonder Woman a live-service game. "Wonder Woman is a single-player action-adventure game set in a dynamic open-world. This third person experience will allow players to become Diana of Themyscira and introduce an original story set in the DC Universe, while also featuring the Nemesis System. Wonder Woman is not being designed as a live service," the statement said.

It's interesting that publishers, or at least their PR departments, are starting to become aware of how disliked the live-service trend is. Diablo 4 suffered a substantial backlash from players who had been positive about it at launch then frustrated by its first season, and early interest in Suicide Squad: Kill the Justice League has been almost drowned out by skepticism over its live-service elements. EA was ahead of the curve, committing to service games in 2019 then walking that back with Star Wars Jedi: Fallen Order and Dragon Age: Dreadwolf. Casey Hudson, who was general manager of BioWare at the time, said that "when we talk about 'live' it just means designing a game for continued storytelling after the main story." Perhaps the same is true of Wonder Woman's job listing.

The most promising thing we've heard about Monolith's Wonder Woman is that it'll be bringing back the Nemesis system the studio designed for its Middle-earth games, Shadow of Mordor and Shadow of War. Actually, that's one of the only things we've heard about it, apart from the fact it'll be a "singleplayer open world action game."

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Read more
Batman broods
Rocksteady is looking to make a new singleplayer Batman game, but Warner's Wonder Woman game is struggling
The WB Games logo is displayed during the E3 Electronic Entertainment Expo in Los Angeles, California, U.S., on Wednesday, June 17, 2015. E3, a trade show for computer and video games, draws professionals to experience the future of interactive entertainment as well as to see new technologies and never-before-seen products. Photographer: Patrick T. Fallon/Bloomberg via Getty Images
Warner Bros. is closing Monolith, Player First Games, and WB San Diego, and has cancelled its Wonder Woman game
Suicide Squad Kill the Justice League screenshot of King Shark
I've seen enough: No more forcing singleplayer studios to make mediocre live service games
Marvel Rivals units - Three superheroes
GDC's annual State of the Game Industry survey reveals 1/3 of 'triple-A developers' are working on live service games
Deek speaks to the player character in the Room of Requirement
Warner is still talking about Hogwarts Legacy as it commits to basing its future games on 'tentpole franchises that have each generated over $1 billion'
Warhammer 40,000: Space Marine 2 promo art - three Space Marines standing in formation
Space Marine 2 dev acknowledges its FOMO events are 'a source of frustration and stress for everyone', says it'll fix things and isn't trying to make 'a full live service game' by stealth
Latest in Gaming Industry
A masked man with an axe in the woods
Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
A computer screen with program code warning of a detected malware script program. 3d illustration
Coder faces 10 years' jailtime for creating a 'kill switch' that screwed-up his employers' systems when he was laid off
Atomfall screenshot
Rebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'
Judge Dredd promotional image in Warzone
Half-a-dozen 2000AD games were in the works before fizzling out: 'The games you get to see are a tiny representative of the number that get started—sadly'
sniper elite 5 cover
Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
Kasumi and Joker in Persona 5 Royal.
After 31 years in games, Persona director Katsura Hashino just got a 'Newcomer Award' and $5,000 from the Japanese government
Latest in News
Marvel Rivals Human Torch
Marvel Rivals is carrying on the tradition of chaotic patches after buffing two of the most annoying heroes, but I main one of them, so I'm not complaining
 photo shows a factory tool that places lids on data center system-on-chips at an Intel fab in Chandler, Arizona, in December 2023. In February 2024, Intel Corporation launched Intel Foundry as the world’s first systems foundry for the AI era, delivering leadership in technology, resiliency and sustainability.
So, wait, now TSMC is supposedly pitching a joint venture with Nvidia, AMD and Broadcom to run Intel's ailing chip fabs?
Monster Hunter Wilds Artian weapon crafting - Gemma holding hot metal
Gemma's English VA is right with us on Monster Hunter Wild's confusing menus, which makes me feel a little better for having to Google symbols all the time
Sapphire Pulse Radeon RX 9070 XT on a red and orange background
Some Sapphire RX 9070/9070 XT graphics cards have hard-to-spot foam inside that must be removed or it 'may result in a decrease in cooling capacity or product failure'
Promotional image of the HP Envy Inspire inkjet printer
Haunted printers turning on by themselves and printing nonsense has to be one of my favorite Windows 11 bugs ever
The UHPILCL water cooled gaming laptop
This water-cooled gaming laptop packs a full-size desktop RTX 5090 and even fits in a backpack, but I sure wouldn't want it in mine