Warhammer 40,000: Mechanicus is getting new enemies
In an expansion coming out this month.
Mechanicus was one of the better Warhammer 40,000 games to come out in recent years. Squad level turn-based tactics with a layer of exploration on top, it pitted cyborg cultists of the Adeptus Mechanicus against the skeletal, robotic Necrons.
Patches improved its difficulty, but one thing still holding it back is the tight theming—one faction against another can get tiring after the first 15 hours of a 30-hour campaign. Developers Bulwark have a solution in the Heretek expansion, which will add renegade tech-priests as new enemies.
Heretek will also add a new tech-priest class called the Xenarite, who use forbidden alien technology, two new troop types called Infiltrators and Ruststalkers, more weapons, missions, and combat that takes place on board your spaceship, the Ark Mechanicus.
Altogether it sounds like something on the scale of the Enemy Within add-on for XCOM, and fingers crossed it can reinvigorate the base game as much as that did.
Heretek will be out on July 23.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.