Warfare MMO Foxhole is adding naval combat complete with huge multi-person ships

Massive multiplayer warfighting game Foxhole is expanding big time, taking its huge wars to the high seas for the first time by adding major naval vessels like submarines, battleships, destroyers, and more that will take dozens of players to crew and operate across duty stations like command, piloting, engineering, guns, sonar, depth charges, and sea mines. It'll also bring a huge overhaul to the mechanics of naval invasions, introducing sea-based headquarters vessels where players can spawn. Foxhole's Naval Warfare update will launch on October 26, 2023.

Foxhole is a huge game where thousands of players produce each bullet and shell, drive it to the front lines, and fire it at the enemy. In development since 2017, the first small boats and amphibious craft were introduced years ago but operations had been mostly restricted to coastal areas and near-shore islands—with the near-shore islands generally left off the map for recent wars.

This new expansion will expand the war map to include fully water-based regions once again, with players now able to use not just landing ships and undertake sea-based logistics, but construct portable harbors to support successful invasions. The new regions will have not just large strategic islands, but offshore oil platforms to fight over. The new Base Ships will be designed to spawn players at sea before ferrying them onto landing craft so they can relive the opening scene of Saving Private Ryan.

The Naval Warfare update will include a few other big things—including some that developers Siege Camp had said probably weren't ever coming to Foxhole. Most notably is towing for infantry-pushed field weapons and equipment. Trucks, Half-Tracks, and other vehicles like them will now be able to attach and tow all those field  guns. There'll also be attachable trailers for logistics players hauling expanded amounts of cargo to the front. 

Rounding out the update are a few things that would be notable for Foxhole players in their own right: Large deployable field artillery guns, new massive Heavy Duty trucks to haul them, heavy self-propelled artillery platforms, and player-built launch sites for screen-obliterating ballistic rockets.

If this is the first you're hearing of Foxhole, it's a pretty unique game where thousands of players strategize, supply, and fight in their own wars as either the Warden or Colonial factions. It's roughly based on a time in a fictional world at the technology level of the after World War 1 interwar period, with in-game tech advancing as each war goes on to something like the end of, or just after, World War 2.

You can find Foxhole on Steam, where it's $30 US, or on its website foxholegame.com. Foxhole hit its proper 1.0 release last year, and developer Siege Camp has announced their next game will be a massive medieval warfare MMO, but that clearly hasn't slowed down the pace or scope of updates and new features on Foxhole.

Contributor

Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.

Read more
Bannerlord naval expansion reveal
Mount & Blade 2: Bannerlord is heading to the ocean with a Viking-themed naval expansion this summer
Fighter spacecraft maneuver around carrier ships in Nebulous Fleet Command
Spacefleet fight sim Nebulous gets carriers in biggest update yet
Man holding gun up to approaching cannibal
Sons of the Forest's first patch in 6 months is a doozy, adding buildable rafts, a procedural wall system, and fixing more than 100 bugs
A massive beachhead assault in indie RTS Beyond All Reason
Over 110 players and 10,000 units clash as this free RTS celebrates its growing multiplayer scene with some of the biggest multiplayer battles ever fought
A fantasy character aiming a bow while a wizard readies a staff to fight monsters
Enshrouded 1.0 target date and 2025 roadmap revealed, new update arriving today, and dynamic water on the way
A player character with an ominous mask
The Forever Winter, my favourite extraction shooter, just overhauled its most contentious feature for the second time: 'It was a hell of a rollercoaster to make the adjustment'
Latest in MMO
A forester from Old School Runescape, contemplating life next to his pheasant friend on a green field.
You can finally try out Old School RuneScape’s first new skill in nearly two decades right now
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
After 12 days and 100s of wipes, World of Warcraft's latest world first raid ends in anticlimax: 'That's the boss?!?'
A goblin with sharp teeth, wearing goggles, lets out a mischievous cackle in WoW's latest patch: Undermine(d).
The hooligan hacker guild that tore up WoW's newest raid (twice) just posted video evidence of the whole thing, and it's got me feeling weirdly nostalgic
Dune Awakening
Dune Awakening's latest trailer offers a glimpse of its massive coriolis storms, which reshape swathes of the map each week for 'infinite exploration'
Latest in News
An image of Hornet from Silksong engulfed with rage.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
Noctua's Thermosiphon cooler concept at its Computex booth in Taiwan.
Noctua's pumpless 'thermosiphon' liquid cooling unit is expected to be released in 2026 and has already given me a free lesson in basic thermodynamics
HP inkjet printer
HP settles the class action lawsuit which claimed its printer updates 'act as malware', avoiding either a big payout or admitting wrongdoing
'For too long, Apple has operated a walled garden around its products': The EU forces Apple to open its closed system to third parties
Abstract image with a wireframe humanoid face on a digital art background
The 2012 source code for AlexNet, the precursor to modern AI, is now on Github thanks to Google and the Computer History Museum
Shadow of Mordor's beloved nemesis system exists because the publisher threw a tantrum about second-hand sales