Vampire: The Masquerade—Coteries of New York detailed
"You’ll build your Coterie and learn your undead companions' deepest secrets."
Bloodlines 2 is currently scheduled for April next year, but if you can't wait that long for something to sink your fangs into there's another officially licensed game based on White Wolf's tabletop RPG coming this year. Vampire: The Masquerade—Coteries of New York is being made by indie studio Draw Distance, who recently released some more info about what kind of game to expect.
Coteries will apparently be a "single-player narrative experience" with "morally challenging dilemmas, and many potential paths leading to the story’s finale." It's primarily text-based, with appropriately moody art, and plenty of dialogue options. Your choice of vampiric bloodline will give you a set of Disciplines that can be used to influence the characters you meet, and there are other mechanics in play too—you'll have to balance your hunger for blood with your dwindling humanity, and try not to blatantly vamp it up in ways that break the masquerade.
As for the plot: "Although you start off as part of the authoritarian vampire sect called the Camarilla, you soon learn that other factions exist - chief among them, the independent Anarchs. Your paths will inevitably cross theirs, but whether you choose to shun them, or try to learn more about what they represent, will be your decision."
While it's not going to be the kind of full-blown 3D RPG Bloodlines 2 is offering, a reactive visual novel where you get to hang out with sexy Anarchs also sounds like a pretty good time to me.
Coteries of New York is planned for "Q4 2019" according to the Steam page.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.
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