Valheim's food rebalance has already been rebalanced

Valheim foods
(Image credit: Iron Gate Studios)

Valheim's big Hearth and Home update arrived yesterday, giving players the long-promised rebalance to the food system. Meals were changed to mostly focus on primarily boosting stamina or health instead of giving considerable buffs to both as they used to. 

For instance, serpent stew, which used to buff both stamina and health by 80 points, was changed so it only buffed stamina by 5 points. That was a massive adjustment to one of the game's most useful foods. The combat rebalance in Hearth and Home also means that blocking and parrying is now based on health instead of stamina: The underlying idea was that players would focus on either stamina or health boosting foods depending on their combat playstyle. 

But the rebalance doesn't seem to have gone over too well with many Valheim players. If you want to chow down on health-boosting foods it'll leave you without a big stamina bar, meaning even just running around will be more of a chore, let alone firing arrows or swinging an axe. If you fill up on stamina-based foods, you'll limit your blocking and parrying ability. Some players have been enjoying the new, more challenging system, but many have complained it takes away a lot of options during combat.

And while people who play in co-op might have set fighting styles like dedicated tanks and archers, solo players have to do everything themselves. I personally start with bow attacks and swap to melee, blocks, or parrying when I get rushed. My playstyle is, basically, whatever I need at the moment. That's considerably harder to do without an even balance of health and stamina.

Well, Iron Gate Studios heard the complaints and have released a patch today to rebalance the rebalance. Most foods have been tweaked: additional health has been added to stamina-based foods and stamina has been added to health-based foods, which will hopefully mean the new system isn't quite as severe a change as it originally was. For instance, post-patch, serpent stew now buffs health by 80 and stamina by 26. 

A few combat changes are included in the patch, too, including a reduction in the amount of stamina required to use bows and arrows. The patch slightly reduces hit points for fulings and fuling shamans (they're tough customers) and makes staggering them a bit easier, too.

I suspect we'll see more tweaks and re-rebalances in the near future as Iron Gate tries to arrive at a formula that makes the food and combat system more challenging and interesting but not as tough as it's felt so far. And hopefully they'll keep solo players in mind—I think this has been rougher for them than for groups.

Here are the full patch notes:

  • Rebalanced hp/stamina on most foods ( more stamina on hp foods and more hp on stamina foods etc )
  • Fixed tar-pit not spawning on dedicated-server worlds
  • Slightly lower hp on Fulings & Fuling shamans
  • Slightly easier to stagger Fulings
  • Fixed issue with pressing I in server list while trying to filter servers
  • Lower bow stamina use
  • Cage wall 1x1 physics fix ( Already placed pieces will probably need to be repositioned )
  • Boars now also eat blueberries, raspberries & mushrooms
  • Chinese translation fix
Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Read more
Man holding gun up to approaching cannibal
Sons of the Forest's first patch in 6 months is a doozy, adding buildable rafts, a procedural wall system, and fixing more than 100 bugs
Hyper Light Breaker characters standing on glowing platform looking toward camera
Hyper Light Breaker gets a community-driven update that makes 'some pretty big changes' to the game's enemies and medkit system, following its debut to mixed reviews on Steam
Wearing a hazmat suit, a Rust player proudly holds up a freshly cooked pie, foregrounded by a table covered with pies and a large pumpkin on the left.
Rust's crafting update gives the survival sim real-time food cooking and pies to rival Monster Hunter, but the tastiest treat is the ability to make and throw 'bee grenades'
The hero battling a Xaurip - a kind of lizardman - in Avowed.
Avowed's huge 66GB update includes major improvements for the game's whole progression system, along with key bug fixes and buffs for companions
King wielding his axe against would-be assassins in Norland.
Medieval colony sim Norland is getting a 'damn big update' that completely overhauls the game's mechanics: 'We're rolling out some radical changes to the core gameplay'
A Stalker, posing.
'Massive' Stalker 2 patch adds A-life updates and 1,700 other fixes to GSC's survival shooter, so many you'll need to go on a little quest to read them all
Latest in Survival & Crafting
An April Fool's Day Palworld game concept about dating Pals
From Palworld movies to Palworld TV shows: 'Everyone under the sun pitched us every idea you can imagine,' says Pocketpair's communications director
Pacific Drive Endless Expeditions spring 2025 update trailer still - a sexy, tricked-out 1980s station wagon being blasted with magic healing electricity
Pacific Drive developers change their mind: A year after refusing to give it mid-run saves, it's getting mid-run saves
minecraft diamond level sword
Minecraft's never going free-to-play because as it stands it's 'the best deal in the world'
New shaders in Minecraft following Minecraft Live 2025
In the year of our lord 2025, Mojang is finally adding shaders to Minecraft, making reflective lighting and water effects more accessible for all
A dried ghast, a ghastling, and a friendly ghast all smiling
The latest Minecraft Live uncovered the tragic truth of the Nether's most bothersome mob, which has unlocked new levels of guilt
Three mobs in their regional forms in Minecraft Spring to Life update
Minecraft Spring to Life update: everything you need to know about the newest drop
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway