Unto the End announcement trailer reveals a '2D cinematic combat-adventure'

YouTube YouTube
Watch On

We saw a lot of games during E3—seriously, a lot of them—but one that went largely overlooked is the "2D cinematic combat-adventure" from 2 Ton Studios and Digital Uppercut called Unto the End. It's "a journey of loss and vengeance," as it's described on Steam, "told through unforgiving encounters, skillful combat, and stark moments of beauty." 

Unto the End, "on the surface," is a tale of revenge about a father who was unable to protect his family from an attack by a "savage beast," designer Stephen Danton explained. "But that's just the setup. What we really want to shine is the narrative that only the player's actions can craft." To accomplish that, players will be able to sneak, hide, run away, intimidate, or "humble" opponents they encounter, "and carve a unique path through the game." 

Unto the End is inspired by games like Punch-Out!!, Inside, Bushido Blade, and For Honor, and promises a "pure and rewarding single-player experience" built around "sword-based tactical combat with unique battles and multifaceted opponents." There will be obstacles like traps to overcome, and the environment itself will be an "ever-present challenge" as well.   

"When we're out in nature there's this really interesting experience where, especially in this age of technology, you can focus on what's around you. Things slow down and you become super-aware of the trees, wind, ground underfoot, your breathing. It's a meditation of sorts," Danton said. "That's what we're trying to create with Unto the End. It's rather reductive in its design. No HUD, leveling, gold, skill trees, etc. ... They get in the way of the kind of experience we want to create." 

I was initially taken by Unto the End's striking visual style, which conjures a sort of Another World meets Vikings ambiance, but the approach to design sounds awfully intriguing too. The combat is obviously going to be central to the experience, but if it works out then I suspect I'll enjoy the game even more for other reasons.

Unto the End is currently scheduled for release sometime in 2018. Find out more at 2tonstudios.com, and dig into some screens below.

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Action
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The First Berserker: Khazan review - Blade Phantom
How to claim The First Berserker: Khazan pre-order bonus and deluxe edition DLC
gta 6 trailer
Publishers 'don't want to be anywhere near' Grand Theft Auto 6 when it launches: 'It's proving to be very stressful'
An image of a Helldiver from Helldivers 2 shooting at a red dragon from Dungeons & Dragons.
'Ok, so dragon builds are a thing now': galaxy-brained Helldivers 2 player incinerates a bile titan with a hover pack and a flamethrower
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened