Electronic Arts
Latest about Electronic Arts
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Josef Fares doesn't care what EA thinks, he'll never make a live service game: 'It will not happen with a Hazelight game, ever'
By Andy Chalk published
news The Hazelight chief knows companies have to make money, but wants to see more developers focusing on "what they believe in."
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The best Sims 4 mods to expand your life sandbox
By Lauren Morton last updated
Modular With some essential Sims 4 mods you can expand your sims' personalities, dating lives, and make cheats easier to reach.
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The Sims 4 Businesses & Hobbies expansion announcement includes a ton of cross-pack play that I'm pretty psyched for
By Lauren Morton published
Rise and Grind Along with new commercial and residential combo lots, you can open businesses compatible with other expansions you own.
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Former Dragon Age developers are not happy with EA CEO's suggestion that The Veilguard should have live service features: 'I'd probably quit'
By Elie Gould published
News Live service isn't the answer to everything.
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EA CEO says the magic words 'Apex 2.0': It won't happen until after the next Battlefield, but 'this will not be the final incarnation of Apex'
By Rich Stanton published
News Apex Harder.
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The Sims 2 has the most unhinged drama in the entire series that finally seduced me away from my beloved Build Mode
By Lauren Morton published
WooHoo! Now that I can finally play the whole series back-to-back, The Sims 2 has won me over.
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Psychologist says 'there's a real sense of effort' to The Sims 4's emotional realism, from Maslow's Hierarchy to personal pep talks
By Lauren Morton published
News Psychologist Dr. Audrey Tang took a look at how The Sims 4 mimics real world emotions and came away impressed.
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EA has learned all the wrong lessons from Dragon Age: The Veilguard, and it's going to be disastrous for the future of Mass Effect 5—if it even has a future
By Fraser Brown published
Dead service No EA RPG is safe from the publisher's obsession with live service.
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It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard's live service components was a mistake
By Andy Chalk published
news CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who want "shared-world features."
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