Star Citizen has raised over $300 million now
I will still play Squadron 42 when it comes out.
Almost seven years after its original Kickstarter, Star Citizen has now raised over $300 million in funding from its players. As I write this, 2,711,428 people have pledged a total of $300,145,173, mostly through buying expensive digital spaceships for amounts that might make an ordinary person question their life choices.
Back in December, Cloud Imperium Games crossed the $250 million mark with a particularly good month netting them roughly $11 million, but player investment dropped to a "mere" five or six million each month following that. Until May, when their monthly total suddenly soared to over $15 million. As Altchar.com points out, this might be due to the release of the Drake Complete Pack 2950, a bundle of 14 ships which sold for $4,600.
Right now it's Alien Week in Star Citizen, with a focus on the extraterrestrials of its setting, and their ships, which are on sale.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.
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