Microsoft’s next DirectX update will have enhanced ray tracing support

(Image credit: ILMxLab)

It was never going to happen overnight, but one thing is for sure—ray tracing is where graphics are headed. The challenge, of course, is the enormous strain that ray-traced rendering has on hardware. However, Microsoft has made a concerted effort to sort of side step the issue with its DirectX Raytracing (DXR) API, and now the company is offering developers a preview of what new tricks and capabilities are to come.

Microsoft's preview is actually a broader overview of a suite of features headed to DirectX 12 (DX12). The one we are most interested in, however, is a new tier of ray tracing support (tier 1.1).  They include the following:

  • Support for adding extra shaders to an existing Raytracing PSO, which greatly increases efficiency of dynamic PSO additions.
  • Support ExecuteIndirect for Raytracing, which enables adaptive algorithms where the number of rays is decided on the GPU execution timeline.
  • Introduce Inline Raytracing, which provides more direct control of the ray traversal algorithm and shader scheduling, a less complex alternative when the full shader-based raytracing system is overkill, and more flexibility since RayQuery can be called from every shader stage. It also opens new DXR use cases, especially in compute: culling, physics, occlusion queries, and so on.

Beneath all that technobabble is a set of tools and features intended to help developers better expose the capabilities of graphics hardware, and also "address adoption pain points." In other words, this could help facilitate a faster movement into ray-traced territory.

This could be especially important as AMD jumps on the bandwagon with a future version of Navi. At present, only Nvidia's GeForce RTX series of graphics cards offer dedicated ray tracing hardware to consumers, but that is expected to change next year. We know for sure a version of Navi with hardware-based ray tracing support is headed to the PlayStation 5 at the end of 2020, and we are likely to see the same thing on PC around that time as well.

Microsoft also highlighted some other things headed to DirectX 12, including mesh shaders and amplification shaders. These represent the "next generation of GPU geometry processing capability," technical details of which are laid out in a blog post. Summed up, these could lead to faster load times, particularly at higher resolutions, such as 4K.

Paul Lilly

Paul has been playing PC games and raking his knuckles on computer hardware since the Commodore 64. He does not have any tattoos, but thinks it would be cool to get one that reads LOAD"*",8,1. In his off time, he rides motorcycles and wrestles alligators (only one of those is true).

Latest in Software
New Discord desktop client themes.
Discord drops big update with 'completely new' in-game overlay and new dark themes for the desktop client
Image for
'No real human would go four links deep into a maze of AI-generated nonsense': Cloudflare's AI Labyrinth uses decoy pages to trap web-crawling bots and feed them slop 'as a defensive weapon'
A screenshot from game Mudborne of a little humanoid frog in a marsh
Five new Steam games you probably missed (March 24, 2025)
CHINA - 2025/02/11: In this photo illustration, a Roblox logo is seen displayed on the screen of a smartphone. (Photo Illustration by Sheldon Cooper/SOPA Images/LightRocket via Getty Images)
'Humans still surpass machines': Roblox has been using a machine learning voice chat moderation system for a year, but in some cases you just can't beat real people
OpenAI logo displayed on a phone screen and ChatGPT website displayed on a laptop screen are seen in this illustration photo taken in Krakow, Poland on December 5, 2022.
ChatGPT faces legal complaint after a user inputted their own name and found it accused them of made-up crimes
A photo of a monitor displaying the output screen of Razer's AI QA Copilot system
It's not for PC gamers but Razer's new AI QA Copilot could ultimately benefit every PC gamer out there, and it's looking like it could be a killer app that AI needs right now
Latest in News
Dwarf Fortress adventure mode art
After 23 years of making Dwarf Fortress, even its creator is still 'terrified' of drowning all his dwarves with heavy aquifers: 'Part of the problem is we are just not good at videogames'
A unique aspect of Japanese architecture turned out to be a key reason the Like a Dragon games can reuse assets so effectively—and deliver more compact, memorable open worlds than western cities
Pacific Drive Endless Expeditions spring 2025 update trailer still - a sexy, tricked-out 1980s station wagon being blasted with magic healing electricity
Pacific Drive developers change their mind: A year after refusing to give it mid-run saves, it's getting mid-run saves
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
Schedule I drug deal going down
Forget REPO, Monster Hunter Wilds and Assassin's Creed Shadows, Steam's current global top seller is an early access game about managing a drug empire
Kingdom Come: Deliverance 2 characters with their bodies replaced by skeletons, thanks to the KCD2 Skeleton mod.
Here's that Kingdom Come: Deliverance 2 mod that turns everyone into skeletons you asked for