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Greg Hildebrandt, influential artist for Star Wars, Lord of the Rings, and Magic: The Gathering, has died
By Jody Macgregor published
News Hildebrandt died on October 31, aged 85.
World's biggest modding site announces new paid mods policies, with caveats—'as long as it isn't to the detriment of the free modding ecosystem'
By Rich Stanton published
News Model citizens.
Suda51 still isn't 100% sure he knows who's behind famed Twitter account Wario64, which made him the face of gaming deals: 'I probably met him... and he literally ran away'
By Scott McCrae published
News Suda hopes to meet Wario64 again one day.
The PC Gaming Show: Most Wanted returns to reveal the 25 most-anticipated PC games this December
By Joshua Wolens published
News As judged by our mysterious Council of experts.
Russia has fined Google $2,500,000,000,000,000,000,000,000,000,000,000, or more money than actually exists on Earth, all because it's upset about some YouTube channels
By Joshua Wolens published
News Putin probably wants somewhere to upload his Twitch streams.
Suda51 thinks Shadows of the Damned has a better shot today than it did in 2011: 'Weirder, more non-standard games feel much more natural to players nowadays'
By Scott McCrae published
News Shadows of the Damned: Hella Remastered's director knows a thing or two about making cult games.
The most promising Disco Elysium successor studio says workers must unite to topple Valve's 'digital fiefdom' of Steam
By Joshua Wolens published
News So comrades, come rally.
Hideo Kojima games have already gotten big reappraisals 5-10 years after release, now the auteur says he wants to make games that will impress space aliens centuries into the future
By Ted Litchfield published
News Already done: Metal Gear Solid 3 is the first thing I'd show a starfish man from Tau Ceti.
Baldur's Gate 3 publishing chief calls out Ubisoft's 'broken strategy': If gamers need to get used to not owning games, 'developers must get used to not having jobs'
By Andy Chalk published
News Prince of Persia: The Lost Throne was a critical hit but didn't sell very well, and Michael Douse thinks that's entirely Ubisoft's fault.
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