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Deadlock's ranked play has improved quite a bit since its arrival, but a small quirk has left only 75 people down at the bottom rank to battle it out
By Elie Gould published
News Someone's gotta do it.
Riot admits it 'screwed up' League of Legends' new reward system, because somebody forgot to add a big chunk of numbers in the new XP calculations
By Andy Chalk published
news It turns out the "First Win of the Day experience" is pretty important.
League of Legends players are up in arms after an update to get rid of 'unnecessary complexity' makes it a struggle for new players to earn anything
By Elie Gould published
News Rewards are getting streamlined, so now everything hinges on the battle pass.
Valve is changing the way it updates Deadlock 'to help improve our development process', so you can say goodbye to the regular biweekly posts
By Elie Gould published
News "We look forward to fleshing out the game in the new year."
League of Legends' new season trailer is basically an epilogue to Arcane with 6 new Fortiche champion redesigns in it—so if it's not a preview of the upcoming Noxus show, I'll eat my hat
By Harvey Randall published
News Just boys being boys, wrestling in the tundra.
Extraction MOBA Seekers of Skyveil will launch into early access in March, but first, the 'largest playtest' yet is coming later this week
By Andy Chalk published
news The new round of playtesting begins on January 10 and is open to all.
League of Legends hit by SAG-AFTRA union action as Riot delays English VO to 'respect the ongoing strike' over AI, though voice actors think it could be doing more to help
By Harvey Randall published
News "No studio wants to lose a major client like Riot."
Valve is adding an 'extra competitive' option to Deadlock that'll make matches harder, but only because everyone in this mode refuses to speak
By Elie Gould published
News So much for "higher levels of coordination, communication, and competitiveness."
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