Games Workshop is trying to shut down fan animations

Games Workshop is facing backlash after making changes to its IP Guidelines to clamp down on fan-made animations.

For the most part, changes to Games Workshop's IP Guidelines make a lot of sense. It makes sense for the miniatures company to enforce a zero tolerance policy towards people 3D printing its designs, for example. But things take a turn for the concerning when it comes to a note on fan-made animations, which reads:

"Individuals must not create fan films or animations based on our settings and characters. These are only to be created under licence from Games Workshop."

It's worth noting that while a similar clause applies to fan-made games, fan art, fiction and websites are permitted so long as they're not-for-profit and make it clear they're not official works.

These changes coincide with the recent launch of the Warhammer+ subscription service, which launches with two animated series. Games Workshop has also been pushing hard on official Warhammer animations, many of which were sourced from existing fan projects—even outright hiring the creator of those stunning Astartes shorts.

For fans, it reads as somewhat hypocritical for Games Workshop to shoot down fan animations at the same time it's benefitting from their work, as is the distinction between which kinds of fan works are allowed. We've reached out to Games Workshop for comment.

While the decision to completely lock out fan works may be seen as an understandable (if unfortunate) move, other companies have proved you can have a far more positive relationship with fan creators. I recently spoke to Apex Legends developers and fan artists on how that game is putting its story in the hands of the community.

Natalie Clayton
Features Producer

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.

Read more
A space marine fighting a tzaangor on a flying disc in Warhammer 40,000: Space Marine 2.
Warhammer 40,000: Space Marine 2 made millions for Games Workshop, and now it wants more hit videogames: "Clearly we are looking for the next one"
An Imperial commissar casts a sardonic glance over his shoulder
It's worth subscribing to Warhammer+ for a month just to marathon the animations, then cancel your sub
A Warhammer 'live service RPG' made in Unreal Engine 5 was apparently canceled after three years of development
helldivers 2 urban legends
Arrowhead CEO says Games Workshop 'would love' a 40K Helldivers 2 crossover, 'but time and resources are finite and we've got our hands busy'
MultiVersus codes - Jake, Finn, and Reindog
'If you're a billion dollar company advertising your game, ask permission!': Charlie the Unicorn creator chews out Warner Bros after MultiVersus ad uses his work without approval
A space marine of the Mortifactors chapter in the teaser for Astartes 2
The trailer for Astartes 2, the official follow-up to 40K fan film Astartes, goes unbelievably hard
Latest in Game Development
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Garry's Mod screen - G-Man riding a balloon-festooned cart with his hands held above his head while a Counter-Strike guy chases him
Rust dev is bored of paying Unity '$500k a year' to fix its engine and promises that his Garry's Mod successor won't hoodwink devs with fees
Latest in News
A photo of an Intel Core Ultra 9 285K processor surrounded by DDR5 memory sticks from Corsair, Kingston, and Lexar
Fresh leak suggests Intel's on-again-off-again Arrow Lake CPU refresh is back on the menu (boys)
A Colorful RTX 5080 and its box
Three lucky folks in India can win the dubious honour of buying an RTX 5080 GPU at Nvidia MSRP
The Facebook 'Like' emoji logo is seen in this photo illustration on 22 August, 2023 in Warsaw, Poland. (Photo by Jaap Arriens/NurPhoto via Getty Images)
Get ready to argue with your weird Uncle on Facebook again. Meta is rolling out its new fact checking solution to it's 190 million users in the United States
Gabe Newell in a Valve promotional video, on a yacht.
Go ahead and complain the discounts aren't as steep as they used to be, but Steam just had its biggest year ever for seasonal sales
Valve Steam Deck OLED handheld PC
'The future of hardware at Valve is bright': Valve celebrates the success of Steam Deck and Steam OS
Key art of the videogame Lunacid, showing a pale, long haired knight in purple armor contemplating a purple, flaming sword surrounded by the different phases of the moon.
One of my favorite indie RPGs is getting a follow-up made with FromSoftware's 25-year-old Super Mario Maker for first person dungeon crawlers