Far Cry 6 and Rainbow Six Quarantine are delayed, but still expected in 2021
Ubisoft said the COVID-19 pandemic means they're going to take longer than expected.
Far Cry 6, the upcoming trip to the fictional nation of Yara, has been delayed. Ubisoft announced during today's Q2 earnings report that, as a result of the COVID-19 pandemic, it will be moved to the 2021-22 year. The upcoming Rainbow Six spinoff, Rainbow Six Quarantine, has also been delayed to the same period.
Far Cry 6 was originally set to come out on February 18, 2021, while a solid date for Quarantine had not been set after it was pushed to the 2020-21 fiscal year in 2019. The new delay means that neither game is now expected to release until sometime after April 1, 2021, although Ubisoft said in a post-report earnings call that they should be out sometime in the first half of the fiscal year—that is, sometime between April 1 and September 30, 2021.
"While we know you are all anxious to get your hands on Far Cry 6," reads a tweet from the game's official account, "we want to let you know that we've been given more time to allow us to make this the game you aspire to play while focusing on the well-being of our teams in this unprecedented global context."
Important message from our #FarCry6 team. pic.twitter.com/8YGlmjXS67October 29, 2020
The good news, such as it is, is that the delay is entirely the result of COVID-19 and not because of any specific problems with the development process. "Those two games could have been launched [on schedule] without COVID," Ubisoft CEO Yves Guillemot said. "For sure."
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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