Cyberpunk action-RPG The Ascent gets a photo mode
And some Halloween swag too.
Dystopian Diablo-em-up The Ascent has an extra gorgeous setting, a planet called Veles that is 80% burnished gunmetal by weight. (The other 20% is neon.) It's so good-looking that players have been using the Universal Unreal Engine 4 Unlocker to take sweet screenshots, but now there's a way to do that without downloading a third-party program. The latest update by developers Neon Giant adds a photo mode, which you can activate by turning it on in the gameplay settings and then pressing P.
Photo mode comes alongside a patch that should improve stability and has a few fixes for audio, collision, and slow-loading in online co-op. The update also includes 10 new weapon skins and two shirts. A separate Halloween Pack DLC is also available for free, which contains a skeleton shirt, a skull face tattoo, and Jack o'Lantern headgear for your gun-toting punk.
Neon Giant has revealed the post-launch roadmap for The Ascent, with two more updates planned for this year. The first will include a much-requested transmogrification feature, while the second will bring side-mission VO and a winter pack, presumably containing festive cosmetics. Next year: a Chongqing pack and another much-requested feature, new game+ mode.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.