The fan-made remake of the original Half-Life in the Source engine, Black Mesa: Source, has now been in development for about 8 years. And, it seems, the end may finally be in sight. The team of volunteer Xenophiles has released a batch of new screenshots, and project lead Carlos Montero told Polygon he would "characterize our first release as being pretty close to completion."
For those of you just now joining us, Black Mesa: Source was a fan-created initiative that arose in direct response to the poor reception of Half-Life: Source. While Valve ported the same game we know and love into its now-legendary engine, it still had the same 1998 low-polygon, low-res visuals of the original game, when many gamers had expected a Half-Life remake with Half-Life 2's improved graphics. That is, essentially, what the Black Mesa team has been plugging away at for the better part of a decade.
According to Montero, the project will be released to the public in stages. The first of those stages, he told Polygon, is nearing completion. We've included the whole, fresh batch of screenshots below. Bonus points if you can identify where in Half-Life's interdimensional debacle each of them was taken.
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Len Hafer is a freelancer and lifelong PC gamer with a specialty in strategy, RPGs, horror, and survival games. A chance encounter with Warcraft 2: Tides of Darkness changed her life forever. Today, her favorites include the grand strategy games from Paradox Interactive like Crusader Kings and Europa Universalis, and thought-provoking, story-rich RPGs like Persona 5 and Disco Elysium. She also loves history, hiking in the mountains of Colorado, and heavy metal music.