Phil Savage
Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.
Latest articles by Phil Savage
Best Remake 2023: System Shock
By Robert Jones published
The Gotys Nightdive gracefully delves into the archives.
Best Stealth 2023: Shadow Gambit – The Cursed Crew
By Phil Savage published
The Gotys Set sail for the final time with the stealth tactics masters.
PC gaming's biggest disappointments of 2023
By Robin Valentine published
LAME OF THE YEAR Let me down gently.
So we're not getting GTA 6 on PC until 2026 at the very earliest, right?
By Phil Savage published
History Repeats History tells us that the wait is going to be long and painful. But how long, and how painful?
As Stalker 2 is awarded 'Most Wanted' game, Ukrainian CEO says the game aims to 'convey Ukraine's unbreakable spirit to the world'
By Phil Savage published
Our Most Wanted Stalker 2 is named the PC Gaming Show's Most Wanted game.
Following a brutal backlash from fans and content creators, Bungie has suddenly stopped selling that $15 'starter pack' of mid guns and materials for Destiny 2
By Phil Savage last updated
Starter Trap The "Starter Pack" is a nakedly obvious noob trap, and nobody should be tempted.
Celebrating 30 years of PC Gamer
By Phil Savage last updated
We're 30! We're celebrating our 30th birthday all week with a series of stories about the history of PC gaming.
8 things we want from GTA 6
By Christopher Livingston published
wishlist Better NPCs, less sprawl, a well-written female character, official mod support, and more.
The second part of Guild Wars 2's new expansion is out now, and it's taking players to the demon realm
By Phil Savage published
news Through the Veil brings (part) of a new map, and a new instanced activity that should make rift hunting less of a chore.
Like a Dragon Gaiden review: It may be shorter, but it still packs a punch
By Phil Savage published
Dragon's Dogma A condensed adventure brings a mighty new purpose for Kiryu.
You've survived the end of the world—now Frostpunk 2 wants you to survive a population that doesn't get along
By Phil Savage published
Cold hearted How do you build a utopia when everyone wants something different?
The Talos Principle didn't need a sequel, but now that I've seen it in action I'm glad that it's getting one
By Phil Savage published
Pandora's Pyramid A puzzling return.
Out of everything I saw at Gamescom, it's a space trucking sim that left me eager to play more
By Phil Savage published
Long haul Explore the open roads of space in Star Trucker.
In just 15 minutes, the first playable Stalker 2 demo gave me all the harrowing, post apocalyptic misery I could want
By Phil Savage published
Hands-on Life's tough in the zone.
Baldur's Gate 3 is PC Gamer's highest scoring game in 16 years. Here's why
By Phil Savage published
97 It's been a long time since we've been this excited by a new PC release.
Guild Wars 2's new expansion is built around the game's best mount
By Phil Savage published
Take Flight Never earned a Skyscale? Secrets of the Obscure will let you more easily unlock the best way to travel.
Destiny 2's most overpowered ability is being nerfed because it was 'a skeleton key that solves combat problems against all combatant types'
By Phil Savage published
news Strand's Suspend keyword will no longer be the solution to all of your problems.
Bungie's vast new State of the Game blog touches on every aspect of Destiny 2—but they had me at saving my favourite shaders
By Phil Savage published
news Some choice quality-of-life tweaks revealed alongside dire news for Gambit fans.
Why is Destiny 2's latest dungeon so hard? In part because the Root of Nightmares raid was so easy
By Phil Savage published
news Bungie explains why Ghost of the Deep's bosses have so much health: "We saw solo flawless as among the most challenging achievements in Destiny".
Bungie weighs in on the current argument raging through the Destiny 2 lore community: Has the Witness been retconned?
By Phil Savage published
news "Whatever the Witness says, maybe don't trust it."
The next Guild Wars 2 expansion releases this August, and will finally answer an 18-year-old mystery
By Phil Savage published
news Secrets of the Obscure will let us explore the floating tower in the sky.
The best games and announcements from all the summer showcases (and 7 hidden gems)
By Evan Lahti published
Best of the best Which games "won" the last week? The PC Gamer team's verdict after watching every trailer.
Exclusive: Avowed started as Obsidian's Skyrim, but evolved to focus on depth over breadth, 'where Obsidian really shines'
By Phil Savage published
News "We backed up and said again: What are we good at? What's our lane?"
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