Ian Birnbaum
Latest articles by Ian Birnbaum
Kerbal Space Program: Making History review
By Ian Birnbaum published
To The Mun Kerbal Space Program's first expansion adds excellent tools for scripting your own missions.
Subnautica map coordinates and exploration tips
By Ian Birnbaum published
Charted We map out important points on Subnautica's sea floor, and help you learn your way around the ocean.
Tartarus review
By Ian Birnbaum published
HELP.TXT A retro sci-fi puzzler that muddles its highlights with busywork.
Whatever happened to Barkley 2?
By Ian Birnbaum published
The Dunk Lives After five years, the sequel to cult indie RPG Barkley: Shut up and Jam: Gaiden is still slowly grinding forward.
The best mods for Ark: Survival Evolved
By Ian Birnbaum published
Updated Evolve the dino survival game into a wholly different beast.
The weirdest patch notes of 2017
By Ian Birnbaum published
Gorked Dysentery, businessmen zombies, and fireproof snakes. Just another day in PC gaming.
The best two Witcher 3 mods overhaul the game in radically different ways
By Ian Birnbaum published
Enhanced We talk to the modders behind Ghost Mode and The Witcher 3 Enhanced editions about their ambitious overhauls.
An ode to the sniper rifle
By Ian Birnbaum published
bosshairs Invisibility, invulnerability, and instant kills: the sniper rifle is a cheat code with a trigger.
Steam’s new currency support causes chaos for international PC gamers
By Ian Birnbaum published
News Some prices are suddenly askew, and some games suddenly aren't available to buy at all.
Build of the week: a wooden case that was paid for in blood
By Ian Birnbaum published
Twig rig Woodworker PC gamers, this is your moment.
The best Kerbal Space Program mods
By Ian Birnbaum published
Updated! Make your trip to the Mun even better with our updated list of the best Kerbal mods.
Ark: Survival Evolved review
By Ian Birnbaum published
Mutated Ark: Survival Evolved isn’t great, but it sets the stage for stronger mods.
Arma 3's latest DLC explores the harsh realities of non-combat casualties in war
By Ian Birnbaum published
Geneva Expansion Laws of War brings a new mini-campaign and non-military faction to the military sandbox.
Fallout, Doom, and Skyrim don't need VR, but Bethesda has bigger ideas
By Ian Birnbaum published
hellbent We go hands-on with Bethesda's VR lineup and learn about their long term plan to become leaders in VR development.
Half-Life 2's Citadel as a 9-foot tall PC, and other awesome case mods from QuakeCon
By Ian Birnbaum published
overkill A life-size ghoul, two PCs in one, and more: we count down the prettiest and most ponderous rigs from the show.
Games like Dishonored 2 aren't going anywhere, says Harvey Smith
By Ian Birnbaum published
hands-on We go hands-on with Dishonored: Death of the Outsider and talk to its director about the future of immersive sims.
Shinji Mikami: 'I welcome the new world of Steam and digital sales'
By Ian Birnbaum, PC Gamer published
news Digital collections are 'better for Japanese people anyway because our houses are so small,' says Mikami.
How Wolfenstein 3D is influencing The New Colossus
By Ian Birnbaum published
DGAF It's about doing what you want, marketing be damned, says creative director Jens Matthies.
First-person servers change everything in PlayerUnknown’s Battlegrounds
By Ian Birnbaum published
hands-on Without an all-seeing over-the-shoulder camera, PUBG is messier and more fun.
You'll need a pen and paper to survive this upcoming space mystery
By Ian Birnbaum published
hands-on Hacking retro sci-fi consoles in Tartarus.
Tekken 7 runs great on PC, and online matchmaking has been excellent so far
By Ian Birnbaum published
Ikimasu! Just don't try to navigate its menus with your keyboard.
Beat Cop review
By Ian Birnbaum published
Bad Boys Beat Cop makes parking tickets fun, but flubs some story and puzzle designs.
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