Fraser Brown
Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.
Latest articles by Fraser Brown
Arkane's founder left because Bethesda 'did not want to do the kind of games that we wanted to make', and that's how it ended up with Redfall
By Fraser Brown published
News Redfall was a significant departure for Arkane, and culminated in the closure of the Arkane Austin studio.
Before you play Dragon Age: The Veilguard, you really should change the annoying wayfinding settings
By Fraser Brown published
News Unless you want to be dragged around by the nose for the entire game.
Baldur's Gate 3 players have downloaded 50 million mods since official support was added, and Larian is 'glad [it] could facilitate' 10,000 players renaming Withers to Bone Daddy
By Fraser Brown published
News The most important mod.
Microsoft closing Arkane Austin was a 'dumb move', says founder and former president
By Fraser Brown published
News "It's obvious that Arkane Austin was a very special group of people that have made some cool things and that could pull it off again."
A humble wardrobe is my favourite Dragon Age: The Veilguard feature
By Fraser Brown published
Thedas Fashion Week Nobody cares if you save the world unless you look stylish doing it.
With The Veilguard, Dragon Age has forgotten its dark fantasy roots and become BioWare's Avengers
By Fraser Brown published
Veilguards assemble! Bloodless, perfunctory and broad.
Multiplayer focus aside, the Steam Next Fest demo charts reveal the weird unpredictability of PC gaming
By Fraser Brown published
Next up From camo-clad throwbacks to dimension-flipping anime teens to killer elevators.
Squadron 42, which was 'feature-complete' and just needed 'polish' in 2023, is now targeting a 2026 launch
By Fraser Brown published
News Star Citizen itself lacks a release window though.
Silent Hill 2's development was rough on Bloober Team because of online 'hate', but now that it's proved itself it wants to 'show what we can do on our own' with Cronos: The New Dawn
By Fraser Brown published
News Following its biggest success so far, the developer wants to prove it can keep evolving.
New World: Aeternum isn't even the Amazon MMO's most dramatic update, let alone a new game, but it does make it better—slightly
By Fraser Brown published
Newish For new players, it's the best time to jump in, but will they stick around?
Don't be fooled by New World's rebranding—Aeternum is not a new game or spiritual successor, it's just an update
By Fraser Brown published
News This is fundamentally going to be the same MMO when it launches tomorrow, but with a few tweaks and additions.
Baldur's Gate 3 takes the crown in the PC Gamer Top 100: 'To be named alongside so many of these games today is truly an honour—enough to tug at the heartstrings of even the most cold-hearted Lolth-sworn drow'
By Fraser Brown published
News Disco Elysium's impressive run at the top is over after four years.
The top 100 PC games
By Phil Savage published
Class of 2024 Welcome to the 2024 edition of the PC Gamer Top 100—our annual list of the best PC games around.
The Dark Age of Paradox Interactive: What exactly happened to one of PC gaming's best publishers?
By Fraser Brown published
History lesson From disappointing launches to delays to cancellations, it's been a rough time for the Swedish publisher, but it's trying to bounce back.
To mark the launch of Metaphor: ReFantazio, Sega is going to make someone a real-life noble, but there's a catch—you'll be joining the nobility of an illegitimate nation in the North Sea with only one resident
By Fraser Brown published
News At least you get a fancy title.
Cities: Skylines 2 launched too early, says Paradox deputy CEO, but early access wouldn't have been a solution: 'A dev team that thinks they're going to have a nicer ride on an early access game, I think fool themselves'
By Fraser Brown published
News "The lesson learned is that we should probably not launch that early."
Even after cancelling Life By You, Paradox would make another life sim, 'but in a different way'
By Fraser Brown published
News Unlike RPGs, the publisher still sees life sims as a good fit for its pillars.
Paradox wants to get out of the RPG business: 'If Bloodlines 2, God willing, is successful, Bloodlines 3 [will be] done by someone else'
By Fraser Brown published
News It's time for someone else to shoulder the World of Darkness curse.
Alien: Isolation is my favourite horror game because it's taken me an entire decade to finish it
By Fraser Brown published
Slow and steady Just in time for the anniversary.
Fortnite isn't the future, it's an anomaly, and Tim Sweeney is just another CEO wrongly predicting the death of big singleplayer games
By Fraser Brown published
Business as usual Singleplayer and multiplayer games will continue to coexist, just as they always have.
Starfield's Shattered Space expansion hasn't been a smashing success on Steam: 'Less content than any Skyrim DLC'
By Fraser Brown published
News It's currently sitting at a Mixed rating, with 60% negative reviews.
Remedy and Tencent enter into a $17m loan agreement that could lead to it owning a larger chunk of the Alan Wake developer
By Fraser Brown published
News The studio says the deal will help support its self-publishing endeavours.
Total War: Star Wars and Warhammer 40k could be disasters, but I don't know if I can go back to the historical settings
By Fraser Brown published
The War of the Worlds Total War: Warhammer has ruined me.
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