Christopher Livingston
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
Latest articles by Christopher Livingston
Manor Lords publisher says the game's success is 'well beyond what we could have hoped'
By Rich Stanton published
news "But ultimately Greg's making the decisions and driving the development: he is the developer."
Skywind, the ambitious mod remaking Morrowind in Skyrim, has over 3,000 characters—three times as many as the original Skyrim
By Christopher Livingston published
News A new 30 minute video lays out the history and progress of the mod, but there's still no release date.
That's rad: with 65 million viewers, the Fallout show is Amazon's biggest hit since The Rings of Power
By Christopher Livingston published
news A lot of people irradiated their eyeballs by watching Prime TV's Fallout series.
Manor Lords shatters Steam city builder record with over 170,000 concurrent players
By Christopher Livingston published
news The early access survival city builder has already sold over 1 million copies.
Manor Lords players delighted to discover a villager with an NSFW name, but the developer says it's historically accurate
By Christopher Livingston published
News Sometimes he's a gravedigger, sometimes he's a farmer, and sometimes he's even an ox—but he's already a celebrity.
Our top 10 Manor Lords tips for thriving in the survival city builder
By Christopher Livingston published
Town Haul How to make your first town a prosperous one.
Manor Lords won't let me get away with my usual survival city builder cheese strats, so I guess I'm actually gonna have to become a competent mayor
By Christopher Livingston published
Lord help us From bees to bloomeries to bandits, I'm trying to get rich quick.
This co-op Viking survival game is a lot different than Valheim because you can recruit NPCs, assign them jobs, and occasionally devour their souls
By Christopher Livingston published
crafty Build a settlement and assemble a Viking tribe in Aska.
18 times the Fallout show was exactly like a videogame
By Tyler Wilde published
game logic The show takes a hilariously literal approach to adapting the Fallout games.
The best GTA 5 mods
By Christopher Livingston, Joe Donnelly, Rick Lane, Heather Newman last updated
New and updated! Our favourite tweaks include forests in San Andreas and more than 50 new heists.
What we want to see in Fallout season 2: Deathclaw fights, aliens and a lot more Norm
By Fraser Brown published
Back to the Wasteland Our hopes and dreams for the second season.
Don't sleep on this gorgeous fantasy city builder launching next month
By Christopher Livingston published
news Fabledom lets you build and manage a fairytale town and woo princes and princesses from other realms.
Yes, I'm abducting my neighbors and sawing them up in a series of ritual murders, but I have a really good reason you guys
By Christopher Livingston published
spy vs guy Life Eater is a 'horror fantasy kidnapping simulator' and several of those words should trouble you.
Todd Howard confirms the Fallout show didn't retcon non-Bethesda Fallout games: 'Everything that happened in the previous games, including New Vegas, happened'
By Christopher Livingston published
News And an important date related to Shady Sands happens "after the events of New Vegas," he said.
Fallout 4 isn't the best Fallout game, but it's the best one to play today
By Christopher Livingston published
VATS entertainment After watching Prime TV's Fallout show you may be in the mood to play a Fallout game. Here's why that game should be Fallout 4.
I swore I wouldn't use child labor in Frostpunk 2… but then the kids went feral, formed gangs, and started having deadly knife fights in the streets
By Christopher Livingston published
Child Slay Kids stab the darndest things.
In this strategy city builder you'll grow your capital through 2,500 years of history
By Christopher Livingston published
News Survive from ancient times to the Age of Enlightenment in city builder Memoriapolis.
Bethesda design director confirms Fallout: New Vegas is still canon: 'Of course it is'
By Christopher Livingston published
News "We've never suggested otherwise," says Emil Pagliarulo, lead designer and writer of Fallout 3 and 4.
Fallout's Vaults, ranked from worst to best
By Christopher Livingston published
gimme shelter From white noise experiments to psychoactive drugs, from virtual reality to human cloning gone Gary.
In which I (mostly) debunk the latest Fallout controversy that claims Todd Howard used the Fallout show to 'retcon' non-Bethesda Fallout games
By Christopher Livingston published
Lore Never Changes Some Fallout fans are concerned that the show 'retcons' Fallouts 1, 2, and New Vegas from Fallout history.
7 big ways the Fallout show adds new lore to the Fallout universe
By Christopher Livingston published
Vault Specs Spoiler alert: the show has some pretty huge implications for Fallout, both past and future.
I called the Vault-Tec phone number from the Fallout show so you don't have to
By Christopher Livingston published
News I was expecting a Fallout easter egg, or maybe the beginning of a Fallout ARG… I was wrong.
Just like the games, the Fallout show works best when it ignores the main quest and gets sidetracked
By Christopher Livingston published
Wander Woman In true Bethesda RPG tradition, veering away from the main objective is what's most rewarding.
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