Andy Chalk
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
Latest articles by Andy Chalk

Autographed copies of Kingdom Come: Deliverance 2 collector's editions are being auctioned for charity, but it'll cost you more than 59 copies of the regular game just to get in the door
By Andy Chalk published
news All for a good cause, though.

Get ready to get weird in Pathologic 3: Quarantine, a free 'prologue chapter' about a young doctor looking for immortality in the world's most miserable town
By Andy Chalk published
news The Pathologic 3 prologue is set to launch in March.

Former Piranha Bytes veterans unveil their new dungeon crawler, and it's tripping my Arx Fatalis alarms in all the right ways
By Andy Chalk published
news Cralon is a game about a guy who falls into a mine and decides to keep going down.

Warner Bros. is closing Monolith, Player First Games, and WB San Diego, and has cancelled its Wonder Woman game
By Andy Chalk published
news Warner wants to focus its future efforts on Harry Potter, Mortal Kombat, DC, and Game of Thrones.

The Callisto Protocol studio lays off more employees, but 'remains operational'
By Andy Chalk published
news Parent company Krafton declined to provide numbers but one former employee said "most of the devs" have been let go.

Balatro finally escapes its silly 18+ age rating, PEGI promises 'a more granular set of classification criteria' for gambling-themed games in the future
By Andy Chalk published
news Balatro also got a new Friends of Jimbo crossover pack today, featuring Civilization 7, Fallout, and more.

Dauntless, the monster hunting game we had before Monster Hunter came to PC, will shut down in May
By Andy Chalk published
news The announcement comes just over a month after Phoenix Labs laid off the majority of its employees.

Physical copies of Assassin's Creed Shadows leak nearly a month ahead of its release date
By Andy Chalk published
news It's another headache for Ubisoft.

Bossa says 'disruption' in the game industry 'is not a phase, it's a fundamental transformation' of how games will be made in the future as it lays off more employees
By Andy Chalk published
news Bossa is now focusing on the development and launch of its co-op survival game Lost Skies.

Marvel Rivals was reportedly almost cancelled because the CEO of NetEase didn't want to pay Disney for the licenses
By Andy Chalk published
news And who can blame him, really?

Peripheral maker Corsair says Grand Theft Auto 6 is coming to PC in 'early 2026,' then immediately yoinks it back
By Andy Chalk published
news Nothing to see here?

Peter Jason, the voice of Fallout 2's famous drill sergeant and Dizzy in the Gear of War games, has died
By Andy Chalk published
news Jason had a long career as a character actor in film and television and frequently collaborated with John Carpenter, but to us he'll always be Sergeant Dornan.

2XKO fans despair for a 2025 release as Riot pushes back a planned 'larger-scale global playtest' in favor of a 'much smaller one'
By Andy Chalk published
news The wait continues.

'A wizard is never late, nor is he early, he arrives precisely when he means to,' but it's a different story for hobbits because Tales of the Shire is delayed again
By Andy Chalk published
news The happy hobbit life sim is now slated to come out at the end of July.

Two days after laying off US-based developers, NetEase says Marvel Rivals has surpassed 40 million players
By Andy Chalk published
news Marvel Rivals continues to do big numbers, which probably comes as cold comfort to former employees of NetEase's Seattle studio.

Sony shares examples of 'sexually charged' texts from former Destiny 2 director who claims Bungie fired him unfairly to avoid paying millions
By Andy Chalk published
news Christopher Barrett sued Sony in December 2024, saying he was fired after a "sham investigation" because the company didn't want to pay out the $45.5 million remaining on his contract.

The $699 'AI pin' that launched less than a year ago is going to stop working at the end of February
By Andy Chalk published
news Humane's wearable AI gizmo debuted to spectacularly bad reviews in April 2024.

Xbox announces 'a generative AI model for gameplay ideation' called Muse, but don't get too excited: Machines aren't about to make games for you just yet
By Andy Chalk published
news "It's still early," but Microsoft has big ambitions for generative AI in game creation.

Ubisoft apologizes for 'oversight' in Rainbow Six Siege's upcoming new operator after people notice the New Zealand-born character's birthday is the same date as the 2019 Christchurch mosque killings
By Andy Chalk published
news Rauora, who will be added to the game in March, was born in Christchurch, where New Zealand's most horrific mass murder occurred.

Valve releases 'Team Fortress 2 SDK,' enabling creators to 'build completely new games based on TF2'
By Andy Chalk published
news Valve has also released major updates to all Source-engine multiplayer games adding 64-bit support, scalable HUDS, "and a lot of other improvements."

Relic's new project is a 'smaller indie-style' game about a martian invasion of Earth
By Andy Chalk published
news Earth vs. Mars is expected to be out this summer.

NetEase confirms Marvel Rivals layoffs, says cuts were made 'to optimize development efficiency for the game'
By Andy Chalk published
news Marvel Rivals is a big hit, but apparently that doesn't matter.

Just two weeks after launch, 'extraction survival horror' game Level Zero: Extraction ends development: 'It's no longer feasible for our relatively small teams to sustain the game'
By Andy Chalk published
news Another multiplayer shooter comes to a premature end.
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