Andy Chalk
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
Latest articles by Andy Chalk
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Diablo 4's second expansion won't be out until 2026
By Andy Chalk published
news The plan had originally been for annual expansions, but apparently Blizzard needs more time.
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Jeff Minter is remaking another Atari classic, and yeah, it is definitely a Jeff Minter game
By Andy Chalk published
news I, Robot is expected to be out this spring.
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The Alters is altered again: 11 Bit Studios' survival game about creating alt-universe versions of yourself on a hostile alien world is delayed
By Andy Chalk published
news Instead of coming out in the first quarter of 2025, The Alters is now expected later in the year.
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Palmer Luckey says he wants to 'turn warfighters into technomancers' as Anduril takes over production of the US Army's IVAS AR headset from Microsoft
By Andy Chalk published
news Microsoft will continue to support IVAS functionality with "advanced cloud infrastructure and AI capabilities," but it's out of the hardware game.
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Karlach voice actor offers a pre-emptive no thanks to Disco Elysium successors that don't include the original project lead: 'Miss me with that casting call'
By Andy Chalk published
news If your post-Disco project doesn't include Robert Kurvitz, Samantha Béart's not interested.
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2 years into Unity's long downward spiral, even more employees are being laid off as CEO says it's still 'stretched across too many products'
By Andy Chalk published
news A year after laying off 25% of its global workforce, engine maker Unity is cutting even deeper.
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The best Far Cry game of all time now has achievements on Steam
By Andy Chalk published
news Yes, you better believe I'm talking about Blood Dragon.
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Elon Musk kicks off $97.4 billion effort to buy OpenAI by immediately starting social media beef with Sam Altman
By Andy Chalk published
news A group of investors led by Musk want to assume control over OpenAI.
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Kingdom Come: Deliverance 2 has a secret dark ending for Bohemia's worst criminals
By Andy Chalk published
news Branding is bad, yes, but it could be a whole lot worse.
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Civilization 7's new patch temporarily disables crossplay between PC and console so Firaxis can 'expedite updates to the PC'
By Andy Chalk published
news A new Civilization 7 patch fixes some UI issues, bugs, and AI problems, but crossplay between PC and consoles is off the table for now.
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Take-Two chief says PC has become a 'more important part of what used to be a console business,' but he's still not committing to a Grand Theft Auto 6 release
By Andy Chalk published
news I get the feeling we might be waiting longer than we hope.
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PUBG's top-down tactical shooter spinoff Project Arc now has an official title, and a demo is coming to the Steam Next Fest later this month
By Andy Chalk published
news Say hello to PUBG: Blindspot.
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Take-Two CEO Strauss Zelnick takes a moment to remind us once again that 'there's no such thing' as artificial intelligence
By Andy Chalk published
news Zelnick believes AI is just a digital tool, "and we've used digital tools forever."
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Those YouTube ads everyone hates made $10.4 billion in just three months
By Andy Chalk published
news If you've ever wondered why YouTube goes so hard on ads when they make the experience so miserable, well, there's your answer.
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Rocksteady is looking to make a new singleplayer Batman game, but Warner's Wonder Woman game is struggling
By Andy Chalk published
news It's been a bad year for Warner Bros. Games, and the immediate future is not looking especially rosy.
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I'm sorry to say Rockstar still won't tell us when (or even if) Grand Theft Auto 6 is coming to PC
By Andy Chalk published
news GTA 6 is still on track for launch in the fall, so that's good at least—as long as you want to play it on console.
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Spider-Man 2's first PC patch is live with 'several crash fixes,' UI improvements, and an auto-save backup
By Andy Chalk published
news Nixxes says it's continuing to work on "more bug fixes, improvements and performance optimizations."
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As Civilization 7 languishes with a 'mixed' rating on Steam, Firaxis says improving the game's wildly unpopular UI is 'our top priority'
By Andy Chalk published
news Developers "need some time to digest all of your feedback," but say they're "committed to getting this right."
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The organizers of E3 announce a new event called iicon, but it's not open to the public and you probably don't want to go anyway
By Andy Chalk published
news The Entertainment Software Association's new thing will bring together executives from across the game industry for conferences, workshops, and "elite networking opportunities."
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Rooster Teeth returns from the dead, under the ownership of one of its original founders
By Andy Chalk published
news Warner Bros. pulled the plug on Rooster Teeth in 2024, after 21 years of operation.
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Less than 4 months after revealing his studio's new game, Michael Condrey has reportedly been given the boot by 2K Games
By Andy Chalk published
news Project Ethos didn't make much of an early impression, and now Condrey is "transitioning his role" to an advisory position.
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Iron Galaxy lays off 66 employees in a 'last resort' effort to 'enable our long term survival'
By Andy Chalk published
news The studio says that after doing all it could to keep its team intact, it has "run out of room to maneuver."
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Kingdom Come: Deliverance 2 sells more than 1 million copies in just 1 day
By Andy Chalk published
news Warhorse's weird medieval RPG has come a long way.
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It sure sounds like Electronic Arts thinks cutting Dragon Age: The Veilguard's live service components was a mistake
By Andy Chalk published
news CEO Andrew Wilson said Veilguard "had a high quality launch and was well-reviewed," but failed to "resonate" with gamers who want "shared-world features."
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