Australian Classification Board rates Id Software's 'Project 2021B,' whatever that is

Doom 2016
(Image credit: id Software)

Id Software fans are speculating about what appears to be a new project in development following the discovery of an Australian Classification Board listing for something called Project 2021B. The game, which is rated M for violence and online interactivity, is a multiplatform "computer game" being developed by id and set to be published by ZeniMax Europe.

If the odd title rings a bell, you may be thinking of Project 2021A, another id Software development discovered in January—also through the Classification Board website—that's being published by Bethesda. There are several differences, though. Project 2021A is rated R18+ for "high impact violence," and its media type is virtual reality, leading sites like TechRadar to predict that a Doom Eternal VR game is in development. 

2021B, on the other hand, appears to be a conventional videogame, and its rating comes in a lot lower than either Doom (the 2016 version) or Doom Eternal, both of which were rated R18+ for high impact violence, and blood and gore. That's two full tiers higher than 2021B's M rating. (M and R18+ are separated by the MA15+ rating, which is given to games with "strong violence.")

It's possible that there's a direct connection between the two projects: The former could be a completely standalone Doom VR game unrelated to Eternal, and the latter a non-VR version of the same thing. Some Resetera users are guessing that it's nothing to do with Doom at all, but is in fact a Quake remaster or collection for next-gen consoles. The 25th anniversary of Quake 2 is coming next year, after all.

Whatever's going on, Bethesda is staying mum for now: A studio rep declined to comment on the rating. We'll let you know if we hear more.

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Doom: The Dark Ages screnshot
The 11 big FPS games of 2025
Doom: The Dark Ages trailer
Doom: The Dark Ages is out in just 4 months, with 'a grounded combat system with an emphasis on power over the acrobatics of Doom Eternal'
Doomslayer pointing a large gun at a larger demon
'I like making Doom games': Doom: The Dark Ages won't be the end, says director Hugo Martin
The cover of the video game Doom
Nightdive's remaster of Doom + Doom 2 gets multiplayer mod support, spectator mode for co-op play, and stops you from losing your mind searching for red doors
Doom: The Dark Ages art
Doom: The Dark Ages is overhauling Glory Kills so you can 'transition from melee strikes to guns to shield play to an execution' without interrupting your demonslaying momentum
Doom: The Dark Ages with original Doomguy's head Photoshopped on top
Doom: The Dark Ages' 'iron tank' gameplay takes things back to the very beginning: 'It feels more like classic Doom than any game we've made up to this point'
Latest in Gaming Industry
Yoda Luke and R2 in Lego form.
Lego is going to make its videogames in-house from now on, says it would 'almost rather overinvest'
A masked man with an axe in the woods
Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
A computer screen with program code warning of a detected malware script program. 3d illustration
Coder faces 10 years' jailtime for creating a 'kill switch' that screwed-up his employers' systems when he was laid off
Atomfall screenshot
Rebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'
Judge Dredd promotional image in Warzone
Half-a-dozen 2000AD games were in the works before fizzling out: 'The games you get to see are a tiny representative of the number that get started—sadly'
sniper elite 5 cover
Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
Latest in News
spectre divide
Spectre Divide and its studio are shutting down after just six months: 'The industry is in a tough spot right now'
Naoe looking at the wrist blade in Assassin's Creed Shadows
Ubisoft backflips, says Assassin's Creed Shadows will support Steam Deck at launch, but I doubt I'll actually want to play it there
Henry from KCD2 wearing nice outfits
'Diversify your fashion endgame' with this Kingdom Come: Deliverance 2 mod that gives Henry fly new gambesons, pourpoints, and caftans
Masked Counter-Terrorist in helmet in forefront with sunglasses and beret-wearing CT in background touching headset
There's hope yet for Classic Offensive after its Steam rejection: The team behind the Counter-Strike 1.6 revival mod is in touch with Valve about its 'concerns'
Recently appointed Intel CEO Lip-Bu Tan.
Here comes Intel's new CEO: a semiconductor veteran that won the same prestigious award as Jensen Huang and Lisa Su
BURBANK, CALIFORNIA - AUGUST 15: Protestors attend the SAG-AFTRA Video Game Strike Picket on August 15, 2024 in Burbank, California. (Photo by Lila Seeley/Getty Images)
8 months into their strike, videogame voice actors say the industry's latest proposal is 'filled with alarming loopholes that will leave our members vulnerable to AI abuse'