The full Alan Wake Remastered system requirements are here

Alan Wake
(Image credit: Remedy Entertainment)

A 4K overhaul of Remedy's cult flashlight game Alan Wake was announced earlier this month, promising to bring a whole new level of visual fidelity to the strange world of Bright Falls. Now, courtesy of the Alan Wake Remastered FAQ, we know what we'll need to run it.

Straight to it, then!

Minimum:

  • CPU: Intel i5-3340 or AMD Ryzen 3 1200
  • GPU: Nvidia GeForce GTX 960 or AMD RX470, 4GB VRAM
  • RAM: 8GB or higher
  • OS: Win 10 64-bit

Recommended:

  • CPU: Inte i7-3770 or AMD Ryzen 5 1400
  • GPU: Nvidia GeForce GTX 1060 or AMD 5600XT, 6GB VRAM
  • RAM: 16GB
  • OS: Win 10 64-bit

The PC version of Alan Wake Remastered requires x64 architecture and DirectX 12, and will support Nvidia DLSS but not ray tracing or HDR, which I think is interesting given that just a few days ago we declared that DLSS, and not ray tracing, is the "true legacy" of Nvidia's RTX cards. But also noteworthy is the fact that the GTX 1060 in the recommended spec does not support DLSS: If you want all the bells and whistles you'll need to up that to an Nvidia RTX GPU.

Alan Wake Remastered will support ultra-wide displays (although pre-rendered cut scenes will still be rendered at 16:9 rather than 21:9), and framerates will be unlocked. And here are all the various settings and options you'll be able to play with:

Graphical Settings:

  • Ambient occlusion – Yes – (HBAO+ Nvidia Ambient occlusion tech)        
  • Resolution – Enumerated resolutions        
  • V-Sync – On/Off         
  • Console v-sync set to on and with no option to turn off        
  • HUD – Enabled/Disabled        
  • Brightness        
  • Motion Blur – Enabled/Disabled            
  • Film Grain – Enabled/Disabled            
  • FOV – Slider      

Advanced Options:

  • Graphics Quality – Low/Medium/High/Custom        
  • Render Scale – Slider – default to 100%        
  • Anisotropic Filtering – Off, 2x, 4x, 8x, 16x        
  • Shadow Quality – Low, Medium, High        
  • Volumetric Light Quality – Low, Medium, High        
  • Terrain Quality – Low, High            
  • Draw Distance – Slider

The FAQ also addresses Remedy's reasons for remastering rather than remaking Alan Wake, which aside from the big visual upgrade will be left completely untouched.

"The plan has always been more about introducing Alan Wake to new audiences rather than remaking the game," it states. "We are still quite happy with the game a decade later."

"From the outset, we decided that this is a remaster and not a remake. While there were some frustrations with the original game’s gameplay (things like Alan often being out of breath when running), we feel these are part of the original Alan Wake experience and haven’t changed them."

It's still possible that Alan Wake fans longing for a sequel will get some good news down the road at some point: Remedy is also working on an unannounced project in partnership with Epic Games that some people believe is Alan Wake 2.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Assassin's Creed Shadows promo still from Assassin's Creed Red teaser: A ninja leaping through the air, ninja-style, in front of a large setting sun
Assassin's Creed Shadows PC requirements are here, and it sure seems like forced ray tracing is a normal thing now
Doom: The Dark Ages screnshot
Doom: The Dark Ages system requirements have been revealed, and you'll need a ray tracing graphics card to run it on minimum
Naked Snake crouchwalks through foliage.
Metal Gear Solid Delta: Snake Eater system requirements are here, and it's yet another game that requires an RTX graphics card and tonnes of free storage to play
Split Fiction screenshot
It Takes Two follow-up Split Fiction's system requirements are here, and it's verified for Steam Deck and potato-PCs alike
Image of Yasuke striking an enemy in Assassin's Creed Shadows
10-series and other old GPUs should be able to run Assassin's Creed Shadows says director, and my RTX 3060 Ti sheds a single hopeful tear
Monster Hunter Wilds
Monster Hunter Wilds: Best PC settings for graphics and performance
Latest in Adventure
Zoe showing off in front of Mio
Split Fiction review
Rusty Rabbit chomping a carrot like a cigar
Rusty Rabbit turns Yakuza's Kazuma Kiryu into a fluffy bunny
Pathologic 3 screenshot
Get ready to get weird in Pathologic 3: Quarantine, a free 'prologue chapter' about a young doctor looking for immortality in the world's most miserable town
A young woman's face bathed in light
Lost Records: Bloom & Rage Tape 1 review
Ichiban in Dave the Diver's Like a Dragon DLC
Mintrocket's director is delighted to bring Like a Dragon's Ichiban into Dave the Diver, 'It's been a dream of mine to invite these iconic characters into Dave’s world'
Elden Ring Nightreign screenshot
Elden Ring Nightreign's Steam page lets slip it'll have DLC bosses and player characters
Latest in News
A catgirl with long white hair and ears
At least it's not NFTs this time: The new Wizardry RPG is a gacha game
Staring eyes in a face covered in oil
Death Stranding 2's PS5 release date is in June, let's hope it doesn't take eight months to hit PC this time
An evil-looking demon with red eyes and horns
You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director
Official Doom Guy art superimposed over Vault 666 Fallout-themed background.
Fallout-themed Doom mod Vault 666 has multiple endings, an OP Dogmeat companion, and a Ron Perlman-impersonating narrator so good, I was worried it was AI-generated at first
The Doomslayer in armor
Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories'
Path of Exile 2 showing the Warbringer ascendancy class bludgeoning his way through a pack of hyenas
Path of Exile 2 speedrunner dominates official race with the game's 'worst' class