Ubisoft demos Far Cry Primal in two-hour community stream
The Far Cry Primal system requirements were revealed yesterday, providing a timely boon for all of you who want to know if your rig can play it. For those more interested in determining if you actually want to play it, the two-hour community stream Ubisoft posted to YouTube today might be more informative.
The video features a lot of chit-chat with Illustrator Naomi Savoie, Creative Director Jean-Christophe Guyot, and Lead Writer Kevin Shortt, so you'll need to do some clicking around if you're only here to eyeball the gameplay. There's plenty of that on offer though, and it looks absolutely gorgeous—this obviously isn't being played on a baseline system—but there's some interesting stuff in the developer commentary, too.
Shortt, for instance, explains that the studio decided to forgo subtitles in open-world (i.e., non-mission) sections of the game because they made the screen “too busy", but players can still get a handle on what's happening around them as they pick up the basics of the various in-game languages, which are built upon a system of “real logic." (Remember that Ubisoft actually had linguists work on the game to help develop and then regress the tribal languages, to give them a greater feeling of authenticity.)
Far Cry Primal comes out on March 1.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.