Trash Sailors gameplay trailer showcases co-op survival on the high seas of garbage
The two-player game set in a world of water and junk is coming to Steam later this year.
VIDEO: The PC Gaming Show indie montage, featuring Trash Sailors. Trailer also on YouTube.
Trash Sailors is a co-op survival game that sets two players off on a seaborne journey through a world shattered by a great flood. At the PC Gaming Show today, two-person indie studio Fluckymachine unveiled a new trailer showcasing its chaotic action, unusual art style, and very strange, literally trashy game world.
In the wake of the "trash tsunami" that engulfed the Earth, you and your pal will each adopt the persona of a survivor with unique attributes and abilities: Maybe you're a grizzled sea dog with a gold tooth, maybe you're a girl with a strong killer instinct, or maybe you're fat. Whatever—your job is to stay alive and keep your raft afloat and moving by collecting and recycling all the floating flotsam and crapola you can get your hands on.
Of course, it's it won't be an easy task, and you're more than just seagoing garbagemen. You'll also have to fend off attacks from an array of creatures ranging from crabs, gators, and wild tribes to giant octopuses and killer sharks. Luckily, you're not all alone in this soggy, trashy world: You'll also run across other outcasts on your journey across Trash Sailors' four unique, randomized areas, each with their own different specialties that will help you survive.
Trash Sailors supports both local and online co-op play, and is expected to be out later this year. For now, you can wishlist it on Steam, and find out more about the game at fluckymachine.com.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.