Total War: Rome II gameplay video shows combined land and sea battle

At the Rezzed PC games show over the weekend, the Total War: Rome II development team showed off an extensive look at the in-game tactical map, new city management systems, and a spectacular combined land and naval battle.

Creative Assembly's studio communications manager Al Bickham took to the stage at the Rome II panel to showcase the Battle of the Nile between the invading Julius Caesar's Thirteenth Legion and the defending Egyptian army. After spending some time managing the empire through some growing pains, Bickham took control of the Egyptians to defend a high hill from the oncoming Romans.

(Skip to 11:09 for the start of the panel and 30:09 for the beginning of the battle.)

As armies rank up you can give them “traditions,” which buffs certain units and specializes the army for specific purposes. “The beauty of the tradition system is, if the worst should happen and the army is crushed on the field of battle, you could go back to Rome or one of your cities and re-raise the banner of the thirteenth legion,” Bickham explains. “You could pack a new army under the banner of the Thirteenth Legion. And while all of those guys would be green recruits without all that individual unit veterancy, they will benefit from the traditions and all of the army experience that you've given to the banner.”

The tradition system has turned the Thirteenth Legion into Rome's premier city-smashing unit in this playthrough, which... doesn't really help them a whole lot. During the battle, Rome sends half its strength on ships to sail behind the Egyptians, land on the beaches and flank the enemy. The Egyptian navy rams the Roman ships and engages in ship-to-ship melee combat. With its reinforcements tied up, the Romans are simply charging up a hill into rushing chariots, artillery, elephants, and flaming boulders. It does not go very well.

One of the most striking new changes is the sense of weight that attacking units have. The new physics-based engine has chariots plowing through rows of units and ballistae strikes creating blast craters of dead and flattened soldiers.

Check out Chris's preview for a ton of details on one of our most anticipated games of the year . Rome II will be released on September 3.

Latest in Strategy
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
King wielding his axe against would-be assassins in Norland.
Medieval colony sim Norland is getting a 'damn big update' that completely overhauls the game's mechanics: 'We're rolling out some radical changes to the core gameplay'
Age of Empires 2
Former Age of Empires 2 dev claims Microsoft demanded its first expansion should have a Korean faction, because 'StarCraft sold 3 million copies in Korea'
Endless Legend 2 Kin faction reveal
It's turtle time: Endless Legend 2's first faction is the fortification-loving Kin of Sheredyn
A massive beachhead assault in indie RTS Beyond All Reason
Over 110 players and 10,000 units clash as this free RTS celebrates its growing multiplayer scene with some of the biggest multiplayer battles ever fought
Latest in News
A True Kin knight stands in a ruin in Caves of Qud, flanked by bloodstained furniture and a freshly mortalized corpse.
Despite making a roguelike where you can have countless arms and legs, Caves of Qud's creators say the ideal form is a limbless sphere: 'We started in perfection and only moved farther from God'
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Metaphor: ReFantazio character art
Metaphor: ReFantazio battle director says turn-based RPGs can still be just as popular as action RPGs: 'I personally believe turn-based games have a long future ahead of them'
assassin's creed shadows review
Assassin's Creed Shadows streamer goes viral after confronting whining commenters: 'Normal people don't get upset about this sh***'
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
Geralt sitting on a wall wearing a Cyberpunk jacket modded by TheRealArdCarraigh
The Witcher 3 devs had to practically remake the game engine to make official modding possible