To celebrate Diablo 4's impending launch, Lilith is selling chocolate, including life-sized human skulls, for some reason
Nothing says "delicious snack" like corpses.
Diablo 4 is almost upon us, and that means it's time for a weird marketing campaign. Lilith & Co, named for the game's demonic mum, is opening a chocolate shop in London where you can buy and snack on tasty treats like human skulls, femur bones and demon hearts. My belly is rumbling. Or maybe I just feel a little sick.
This 18+ chocolate shop is apparently part anatomical museum and part art gallery, so you can feel very cultured while you stuff your face with expensive chocolate. The shop also features "large scale Diablo characters" created by Sarah Hardy, a sculptor and chocolatier from The Edible Museum.
I have absolutely no idea what confectionery has to do with Diablo, unless there's some deep lore that I've somehow missed, but trying to make sense of videogame marketing campaigns is a fool's errand. Regardless, it's worked, because here I am telling you all about it.
If any of this is tickling your fancy, you'll need to get to Bateman Street in Central London. Visiting London to buy chocolate does sound like Hell to me, so it's the perfect location for a Diablo-themed chocolate shop. Expect London prices, too. The cheapest treat is £7, but at least the money is going to a good place: 100% of the proceeds are being donated to SpecialEffect. Who could have known Lilith was so charitable? Good for her.
Lilith's "goremet" chocolate emporium will be opening its doors on Saturday, June 3, but you'll only have the weekend to get your fill.
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.