Titanfall 2 trailer reveals EA's "vision" for its single-player campaign
Variety is the spice of giant fighting robot videogames.
The original Titanfall was almost entirely a multiplayer affair, so it's really interesting to see Electronic Arts putting so much focus on the campaign in Titanfall 2. The latest trailer lays out EA's "vision" for single-player gameplay from the perspective of both Pilot and Titan, each of which brings unique and complementary capabilities to the field of battle.
"Variety" is the key, according to the trailer's description on YouTube and the narrators within. Pilots are fast, nimble, but very squishy, while Titans are comparatively tough, hulking, and heavily-armed; they also appear to be a little more autonomous than I would've expected, but we'll have to see how that plays out over the course of the campaign. Level design is equally important: Along with the usual gunfire and explosions, they'll also feature "puzzle mechanics" that will force players to "stop and think about the environment" in order to progress.
That jibes pretty well with our campaign preview from a couple of weeks ago, in which James described the game as being "more Portal 2 than Call of Duty." But in a very good way, in case there was any doubt. "I expected Titanfall 2 to be a whack-a-mole shooter tour through a few linear levels—a silly blockbuster robot fantasy," he wrote. "If what I played is any indication, we might be in for the most creative shooter campaign this year."
Titanfall 2 comes out on October 28.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.