TimeSplitters Rewind remake is still alive, because these green crystals told us so

When I hear the name "TimeSplitters," the first image that comes to mind is a cartoon monkey with a minigun, not some slowly rotating green crystals. But after months of operating in silence, the mod team behind TimeSplitters Rewind just dropped a new trailer to prove the project is still alive—and it's about a minute and a half of slowly rotating time crystals set to dramatic music. Classic case of good news/bad news, here: TimeSplitters Rewind is still a thing, and it’s planned to release this year, but there's not much to see in this baffling “teaser”.

Last time we reported on TimeSplitters Rewind, back in 2013, we noted the project had Crytek's blessing, and was being developed as a multiplayer-focused remake of Free Radical's TimeSplitters trilogy. This video gives the development team a new name, Cinder Interactive Arts, and hints at a new release date. At the end of the video, 2018 disappears and is replaced by 2017.

In the first minute and a half of the trailer, eagle-eyed TimeSplitters fans will likely notice a few familiar faces reflected in the spinning crystals, but that's about it for substance. Comments on Reddit haven't exactly been kind about the vague teaser.

I reached out to one of the Rewind developers, who helped clarify the goal of the unusual trailer.

"It was a teaser and was developed in a short amount of time to get people talking, the date change at the end was designed to tease people with the final date being 2017," the developer wrote. They also confirmed that Cedar Interactive Arts is a new name for the team, which has changed quite a bit since the project began.

You can see more about the history of the TimeSplitters Rewind project on its website, which was last updated in September 2016. 

Wes Fenlon
Senior Editor

Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.

When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).

Latest in FPS
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again