This ludicrous new Hearthstone legendary uses AI to always give you the card you need

(Image credit: Blizzard)

Hearthstone has always stretched the margins of what's physically possible in a CCG. For years, Blizzard's ludicrously popular card game has generated random minions out of thin air, cast random spells at random targets, even warped entire classes and removed restrictions in the middle of the game—all which would require a ton of dice rolls and computations at a standard Friday Night Magic. But Zephrys the Great, a new legendary from Hearthstone's imminent expansion Saviors of Uldum, pushes the digital part of this digital card-battler to its most ambitious extremes. Here it is, in its original syntax.

Zephrys the Great

(Image credit: Blizzard)

"Battlecry: If your deck has no duplicates, wish for the perfect card."

As Peter Whalen and Brian Kibler demonstrated on today's card reveal stream, the AI behind Zephrys looks at the game-state on the board in front of you, and gives you a choice of three cards to add to your hand. Those choices are determined by what Zephrys considers the best possible addition to whatever win-condition your deck might be chasing. 

So, in Kibler's experience, he dropped it on turn two and was given the choice of Brightwing, Animal Companion, and Wild Growth. Brightwing, Kibler's choice, is a value-oriented card compared to Animal Companion, which is an instant tempo swing. Kibler was playing a slow Control Mage deck, so it was a match made in heaven.

Obviously those choices would change if Kibler was in the late game and three damage off from lethal, or staring down a particularly scary board with no clears left in his hand. When he played it later in the stream on turn nine against a full enemy board, Zephrys offered Flamestrike, Ancient of War, and Brawl—two powerful board clears and a big Taunt minion. 

It's one of the most esoteric concepts ever implemented into Hearthstone, but thankfully, Whalen cleared up some of the nuts-and-bolts during the stream.

"The idea was, 'What if the AI picked the best [cards] as some reasonable choices for you,'" says Whalen. "It looks at all the Basic and Classic cards, rates them all into categories, and gives you the best cards from the best categories. It tries to give you meaningful choices, and generally that means AOE, single-target removal, and a proactive play, so you can pick which one you need. Sometimes, if the board is bad enough, it'll give you three AOEs."

This all makes sense, but we still have some questions. What happens if I'm up against a Murloc deck? Will Zephrys be smart enough to give me Hungry Crab? What about if my opponent plays Jaraxxus? Will it recognize that, and offer Sacrificial Pact? Will Zephrys always understand the specific type of card I'm after? Or will it be capable of whiffing? These sort of answers won't be answered until some of the best players in the game get their hands on the set, but if it's viable, expect a lot of goofy Hearthstone highlights in the future.

Luke Winkie
Contributing Writer

Luke Winkie is a freelance journalist and contributor to many publications, including PC Gamer, The New York Times, Gawker, Slate, and Mel Magazine. In between bouts of writing about Hearthstone, World of Warcraft and Twitch culture here on PC Gamer, Luke also publishes the newsletter On Posting. As a self-described "chronic poster," Luke has "spent hours deep-scrolling through surreptitious Likes tabs to uncover the root of intra-publication beef and broken down quote-tweet animosity like it’s Super Bowl tape." When he graduated from journalism school, he had no idea how bad it was going to get.

Latest in Card Game
A pack of real life Balatro cards.
The official Balatro Timeline documents the history of 2024's biggest game as its developer went from 'obsessed' with making it to 'shocked' at the reception
Mage cards from Hearthstone's Into the Emerald Dream expansion.
Hearthstone card reveal: If it's wrong to love a magic blue owl, I don't want to be right
Characters in The Bazaar, a Hero-Builder game by Tempo, stand confidently with their weapons of choice raised.
Early backers of game decry 'bait and switch' after it backtracks on monetisation promises, dev chooses to stir the pot: 'Seeing Reddit lose it today lets me breathe a huge sigh of relief'
Yu-Gi-Oh! EARLY DAYS COLLECTION screenshot showing a character complaining about losing a battle
This Yu-Gi-Oh! retro collection transported me to a simpler time in TCGs, before Pot of Greed was banned and the Avengers were in Magic: The Gathering
A smudged joker face
Balatro finally escapes its silly 18+ age rating, PEGI promises 'a more granular set of classification criteria' for gambling-themed games in the future
The cast of Avatar: The Last Airbender prepare to be turned into Magic cards
Magic: The Gathering's last set for 2025 will be Avatar: The Last Airbender
Latest in Features
Fragpunk characters with weapon drawn
The latest big game on Steam is Fragpunk, or as I like to call it, 'kitchen-sink Counter-Strike'
Screenshots from Half-Life 2 RTX, showing the various new effects delivered by full ray tracing and enhanced assets.
I just played Half-Life 2 RTX, a fully ray-traced overhaul of the original, and its meaty headcrabs have me hankering for more
In a world of WoW Classics and Old School RuneScapes… could Final Fantasy 14 ever do the same?
Honey B Lovely
The state of Final Fantasy 14 in 2025: It's in a weird spot, huh?
A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can
Monster Hunter Wilds palico
One of the biggest victories of Monster Hunter Wilds' streamlining is I don't have to deal with those awful gimmick fights anymore