This Dying Light 2 mod fixes the awkward physics and death animations

Dying Light 2 pack of zombies
(Image credit: Techland)

The much-delayed Dying Light 2 launched a week ago, and considering how the game seemingly went through development hell and back again, it's turned out pretty well. But a game of this complexity and scale is always going to have some technical quirks. In the case of Dying Light 2, those are some rather shonky physics and animations which may involve, among other things, a decapitated soldier begging for their life.

The game also lacks some of the weighty physics swagger of the original game, as Redditor CorrectInfoBelow pointed out, such as zombies collapsing when you kneecap them, mindlessly flipping over waist-high barriers and generally fumbling around in a dynamic rather than pre-animated way.

Well, there is now a mod to fix those physics woes, courtesy of TheOneAndOnlyHitman. In the clearly worded and well presented video demonstrating the mod, we can see that various improvements to the physics system, such as zombies falling down when knocked into each other, collapsing into ragdolls when you smash their legs out from under them, and flying off with flaily abandon when gas tanks explode next to them.

In the first version of the mod, players reported that it was breaking the drop-kick move, but it's received a couple of updates since then so hopefully that's now fixed. With that said, don't be surprised if zombies don't quite 'sell' those drop kicks like you envision.

There's actually another physics mod for Dying Light 2 which apparently doesn't break the drop kicks, but the accompanying video for that is without commentary so some of the finer changes are harder to discern.

With that said, this glorious uppercut to send a zombie spinning through the air suggests to me that this mod is in good working order too.

Robert is a freelance writer and chronic game tinkerer who spends many hours modding games then not playing them, and hiding behind doors with a shotgun in Hunt: Showdown. Wishes to spend his dying moments on Earth scrolling through his games library on a TV-friendly frontend that unifies all PC game launchers.

Read more
Mutt sniffs at a sausage on the ground while Henry looks on.
Good boy modders fix Kingdom Come: Deliverance 2's worst issue—all the dog treats rolling away when you're trying to feed Mutt
Kingdom Come: Deliverance 2 characters with their bodies replaced by skeletons, thanks to the KCD2 Skeleton mod.
Here's that Kingdom Come: Deliverance 2 mod that turns everyone into skeletons you asked for
no more room in hell 2
No More Room in Hell 2's 'biggest update yet' introduces weapon attachments, new level scenarios, and ensures players no longer spawn 'without a body'
The protagonist of Eternal Strands stands with sword and shield at the ready in an eternal storm.
As it unveils its roadmap, Eternal Strands' dev defends the 'slippery' feeling of its physics-based player character, saying it 'can't be as snappy or reactive as it is in games that rely on animation'
Zombies attacking
The OG Dying Light is giving away its first DLC in more than 4 years for free, and it's very shiny
Hans with his hands in the air
Kingdom Come: Deliverance 2 live launch coverage – Reviews, performance analysis and all the latest news
Latest in RPG
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Latest in News
A gigantic terracotta sentinel made of living armor
Total War: Warhammer 3's army of Cathay has broken containment and is making its way to tabletop Warhammer at last
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm