The Steam Soundtrack Sale has begun
Valve converted videogame soundtracks to a separate category in January, so now it's time for a sale.
In January, Valve rolled out a major overhaul to the way Steam handles game soundtracks. Previously, soundtracks were treated as DLC, which was a real hassle: They couldn't be purchased separately from the games they belonged to, and if you wanted to download the soundtrack you'd have to install the game first.
The update in early January changed all that by adding a new "soundtrack" category to Steam, enabling users to purchase, download, and manage their game music entirely independently of their games. It wasn't perfect—existing soundtracks would have to be manually converted to the new system by developers, so some old favorites were bound to be missed—but it's a big improvement over the old system.
To celebrate the big move, Valve kicked off a Soundtrack Sale today, with deals on a wide range of the more than 900 soundtracks currently available in the new category. There's a lot of really good stuff marked down, but here are a few ideas to get you started.
- Dota 2 - $7.50/£5/€6 – (25 percent off)
- Planescape: Torment Enhanced Edition - $5/£3.50/€4 (50 percent off, and one of my all-time favorites)
- Dead Cells - $2.50/£2/€2.50 (50 percent off)
- Enter the Gungeon - $3.50/£2.50/€3.50 (50 percent off)
- Bastion - $2.50/£2/€2 (75 percent off)
- Far: Lone Sails - $2.50/£2/€2 (50 percent off)
- What Remains of Edith Finch - $4/£3/€4 (25 percent off)
- Devil May Cry 5 - $16/£13/€16 (20 percent off)
It's not really part of the sale, but in case you weren't aware (as I wasn't until I started looking into all this), soundtracks for a bunch of Valve's games—Half-Life, Half-Life 2, HL2 Ep1, HL2 Ep2, Portal, and Portal 2—are free for the taking.
The Steam Soundtrack Sale runs until 10 am PT/1 pm ET on February 14.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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