The (leaked) Just Cause 3 system requirements are here
Just Cause 3 is a game about blowing stuff up, just 'cause it's there. Get it? It's a play on words! Is the cause just, or is it all just 'cause? It's quite clever, actually, because it so succinctly captures the dichotomy of videogames, in which you, as the savior figure, inflict levels of violence that transcend gratuitous and push into the obscene, all in the ostensible pursuit of a higher, perhaps noble, sometimes beautiful, goal. It's a disconnect between means and end that's so ubiquitous in our genre that some developers choose to not simply overlook it, but embrace it, essentially encouraging players to ignore the studio's envisioned narrative in favor of indulging their worst anti-social tendencies, guilt and consequence-free.
So anyway, here's what you'll need to play it.
Minimum Specifications
- OS: Vista SP2, Win 7 SP1, Win 8.1 (64-bit Operating System Required)
- CPU: Intel Core i5-2500K, 3.3 Ghz | AMD Phenom II X6 1075T 3 Ghz
- Memory: 6GB RAM
- Graphics: NVIDIA GeForce GTX 670 (2GB) | AMD Radeon HD 7870 (2GB)
Recommended Specifications
- OS: Vista SP2, Win 7 SP1, Win 8.1 (64-bit Operating System Required)
- CPU: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
- Memory: 8 GB Ram
- Graphics: NVIDIA GeForce GTX 780 (3GB) | AMD R9 290 (4GB)
To get a feel for exactly what Just Cause 3 can bring to the table if you have the hardware to support it, feast your eyes on the 4K trailer that developer Avalanche released earlier this month, and don't miss our hands-on from October. Just Cause 3 comes out on December 1.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.