The Frostbite engine was too hard to manage, according to former BioWare GM

(Image credit: EA)

The Frostbite engine has loomed large in stories of problems at BioWare over the last few years, and former BioWare GM Aaryn Flynn recently shared his experiences with EA's engine at the Reboot Develop Red conference, recalling how powerful it was, but also how hard to manage. 

Flynn compared the engine to an F1 car, GamesIndustry.biz reports, adding that both "require a huge crew of folks to maintain them and get that optimum performance out of them."

"My experience with it was very much like this: you could do amazing things, go very fast in some elements, but very delicate and very hard to manage," he said. And he result was that BioWare found it harder to meet people's expectations. 

"It was getting harder and harder to make the content that people wanted," he said. "It was harder and harder to move that content through these pipelines and do things. And even though we had more people—we had more teams, more folks—we were slowing down the rate at which we could build and craft these experiences."

Flynn left BioWare in 2017 and wasn't talking about the Frostbite engine as it is now, though not much seems to have changed, judging by Kotaku's report on Anthem's development woes.

It's even more frustrating given BioWare's history with game engines. The Infinity Engine became synonymous with one of the best eras of RPGs, while Neverwinter Night's Aurora Engine was designed to let modders create their own RPGs and persistent worlds, elevating an otherwise mediocre RPG. That was one of my first experiences with making mods myself, and a gateway drug into MMOs, so it's a shame to see BioWare now stuck with an engine that's consistently caused it problems.

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

Latest in RPG
Rise of the Ronin review
Rise of the Ronin review
A lolporrit squeals in excitement while being driven in a moon buggie in Final Fantasy 14: Dawntrail, patch 7.2.
Final Fantasy 14 patch 7.2's trailer has me finally hyped to get stuck back in—and to go to the moon and pilot some mechs, because why not
Kingdom Come Deliverance 2 barbers change hairstyle - Henry sitting on a horse wearing armour.
How to find a barber and change hairstyle in Kingdom Come: Deliverance 2
Key art of the videogame Lunacid, showing a pale, long haired knight in purple armor contemplating a purple, flaming sword surrounded by the different phases of the moon.
One of my favorite indie RPGs is getting a follow-up made with FromSoftware's 25-year-old Super Mario Maker for first person dungeon crawlers
Kingdom Come: Deliverance 2 image - Henry riding a pink and blue striped horse while holding a fish
Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the 'jiggle physics'
Erenshor - A player and two simulated MMO party members stand on a plateau in front of a yellow landscape
This RuneScape-looking 'simulated MMORPG' has all the nostalgia without the drama because all the other 'players' are NPCs
Latest in News
Valve soldier man on a pc.
2024 was Steam's 'best year ever' of users buying newly released games—but I wouldn't celebrate the end of the forever game era just yet
Money money money.
Valve tracked 1.7 million Steam users who joined in 2023 to see if they stuck around—they did, and they spent $93 million
Closeup of the new Copilot key coming to Windows 11 PC keyboards
Microsoft co-authored paper suggests the regular use of gen-AI can leave users with a 'diminished skill for independent problem-solving' and at least one AI model seems to agree
A lolporrit squeals in excitement while being driven in a moon buggie in Final Fantasy 14: Dawntrail, patch 7.2.
Final Fantasy 14 patch 7.2's trailer has me finally hyped to get stuck back in—and to go to the moon and pilot some mechs, because why not
A pink GameSir Nova Lite, and a purple 8BitDo Ultimate 2C float in a teal void.
Hall effect controllers are so cheap now I’ve got a deal for you AND your player two
Peely from Fortnite with banana-fied Wolverine claws.
Fortnite comes to Snapdragon: Epic Games announces upcoming Arm support for its Easy Anti-Cheat software