The Crew 2 Year 1 will include three free expansions and 22 new vehicles
Season pass owners will get seven days of early access to the new rides and a 20 percent discount in the in-game store.
The release of the open-world racing game The Crew 2 on June 29 will be followed by a year of post-launch support, Ubisoft announced today, built around "major free updates" set to come out every three months. The updates will add new vehicles to the game as well as new gameplay modes, racing disciplines, and other features.
The first update, Gator Rush, is set to arrive in September with five new vehicles, a Hovercraft discipline, and a new "Legendary" rarity on collectible performance parts. The second update, expected in December, is less well-defined at this point but will include a PvP mode. Along with the big quarterly updates, Ubisoft will also add two new vehicles to the game each month—22 in total.
All of the updates will be free for all players, but a season pass is available for those who are truly committed to the way of the wheel. It will give owners access to three exclusive vehicles at release—the Porsche 911 Turbo 3.6, the Supermarine Spitfire Mk IX, and the Ice Marine Bladerunner 35—plus seven days of early access to the monthly vehicle updates, an exclusive house location and two exclusive outfits, and 20 percent off of purchases made in the in-game store.
The season pass will sell for $40, and is included with the Gold edition of the game. The Crew 2 is set to come out on June 29 according to most sources (including Ubisoft's own store), although Steam lists it for June 26—I've emailed Ubisoft to ask, just to be sure.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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