The co-op survival RPG that took Steam Next Fest by storm has a release date, and it's soon-ish
Keen Games' has announced an early access launch date for the voxel-based Enshrouded.
Co-op survival RPG Enshrouded had a killer run in October when it was the most played and wishlisted demo at Steam Next Fest. I was one of the people playing it, too: Keen Games' voxel-based open world RPG ticks a lot of boxes with me, like exploration, building, crafting, hunting, farming, and even grappling hooks and wingsuits. Heck, I even complained like a spoiled child that Enshrouded's eight hour demo wasn't long enough for my tastes.
So the question on everyone's fingertips is: when do we get the rest of it? Soonish. Keen Games has finally announced the early access launch date. Enshrouded will release on January 24, 2024.
Accompanying the announcement is a boisterous new trailer showing off combat, stealth, magic, destructible environments, underground bases, a scaly new boss, and a narrator who seems shocked to discover all that stuff is crammed in there.
Will I complain like a spoiled child (again) that Enshrouded isn't coming out this year? I probably shouldn't. Don't get me wrong, I want to, especially since my other most-wanted game (Manor Lords) recently announced it too is not coming until next year. In fact, a bunch of games I was looking forward to this year slid into 2024.
These things happen. I'm just excited to play Enshrouded and I'm excited other people are excited. After the quick one-two-three punch of Baldur's Gate 3, Starfield, and Cyberpunk 2077 2.0 at the end of the summer, I've been genuinely wondering if gamers are really as interested in new co-op survival games as they were back in February when Sons of the Forest came out. After Enshrouded's performance during Next Fest, it looks like they are.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.