The Black Glove fails to reach Kickstarter goal
The Black Glove, a surrealist, first-person, er, time-'em-up, has failed to reach its Kickstarter target. The game, made by former Irrational devs, needed $550,000 to secure its existence. Despite its unique premise, stylistic setting and Ken Levine seal-of-approval, it failed to raise even half of that total.
The developers, however, remain undeterred. "The short answer is that we mean to fight like hell to keep it from being cancelled, writes creative director Joe Fielder. "We believe in the game and you all have shown you do, too."
What the studio won't attempt is to crowdfund at a lower amount—saying they need to secure the original amount to ensure the game's successful completion.
"It may be weeks or months before we have news to report," Fielder writes, "but we intend to be back with more as soon as possible."
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.