The BioWare forums are closing down forever
You have three months to grab your stuff and get out before it's gone for good.
The last time I posted in the BioWare forums was early 2012—a brief, silly dust-up over Retake Mass Effect—and I haven't used them with any kind of regularity since before the EA takeover. So I can't claim that today's announcement that they are being closed down, so that BioWare can focus on mainstream social media, has shattered my heart into a million pieces, leaving a void that can never be filled. But it is kind of sad.
BioWare announced the news today on its blog, saying that the public boards for Dragon Age, Mass Effect, and its legacy games—Baldur's Gate, Jade Empire, Neverwinter Nights, KOTOR, MDK2, Shattered Steel, and Sonic Chronicles—will be gone as of August 26. “In the past, our forums were the only way we could speak to you directly. They allowed our developers to talk with fans, and gave our players the opportunity to talk with each other about our games,” Lead Community manager Conal Pierse wrote. “But with the rise of social media and geek culture, there have never been more ways for us to connect.”
Pierse said BioWare now has the ability to “travel around the world” to shows like PAX and Comic Con, and can easily keep fans updated through Facebook, Twitter, YouTube, and Instagram. BioWare supporters have responded in kind, building their own communities on Reddit and Tumblr.
“With so many great things so widely available, our developers today find themselves spending more time on other sites, and less time in our own forums. And to our fans and players who came to those boards looking to talk to us, it was a great disservice,” Pierse wrote. “So it is with a heavy heart that we will close our public forums on August 26, 2016.”
The forums will remain online “in a read-only state” until October 26 to give readers a chance to retrieve and store anything they want to keep. After that, they'll be taken down entirely, although some “private boards” will be maintained for possible use in beta testing or “other special projects.”
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.