The Battletech backer beta and launch target have been pushed back

Harebrained Schemes hit it big with its 2015 Kickstarter for Battletech, a turn-based, tactical combat sim set in the "classic Battletech" era of 3025: The campaign's goal was $250,000, but it ended just shy of $2.8 million. Naturally, that enabled the studio to set its sights much higher through all kinds of stretch goals, including a full-on single-player campaign with "cinematic transitions" and voice acting, plus an expanded mercenary campaign and PvP multiplayer.   

Despite that massive pile-on of new content, development had come along well enough since the conclusion of the Kickstarter that the studio announced last month that the promised backer beta release had been set for March 15. In an update posted today, however, the studio pumped the brakes on that, saying that due to "a series of unfortunate events," the backer beta has been pushed back, and so too has the final release. 

Senior producer Chris Klimecky said Harebrained made two big decisions heading into the planned beta launch that had a bigger impact on the process than expected: It opted to make "desperately needed" upgrades to its development infrastructure, and it moved to the latest version of the Unity engine. Neither went smoothly: The infrastructure upgrade caused issues that led to delays in getting new versions of the game built and tested, and while the Unity upgrade improved its performance, it also "broke a lot more of our systems than anticipated." 

"As you can imagine, it’s been a frustrating few weeks in the studio. The entire project slowed dramatically just as we were attempting to hit the gas for the final weeks until Beta launch," Klimecky wrote. "The team continued to push as hard as they could, refusing to give up on our March 15th target date, but the slowdowns and instability were punishing. The leadership group decided to step back and take a good, hard look at the situation. We decided it was best to stop the crunch and focus on finishing the infrastructure and editor work before reviewing our quality level and reassessing the target date for the Backer Beta." 

There's currently no updated schedule for the backer beta, but Klimecky said Harebrained will make an announcement as soon as it has one adequately nailed down. He also said that the release target has been pushed back as well, from summer of this year to late summer or perhaps the fall, "but we won't be announcing a more exact release date until we're much closer in." 

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in RPG
A close-up of a scared young girl's face as she stumbles through the woods, a crown of twigs and flowers upon her head.
CD Projekt says it's not using generative AI on The Witcher 4 because it's 'quite tricky when it comes to legal IP ownership'
Ciri in The Witcher 4
The Witcher 4 won't be out until sometime in 2027 at the soonest, CD Projekt says
Kingdom Come: Deliverance 2 characters with their bodies replaced by skeletons, thanks to the KCD2 Skeleton mod.
Here's that Kingdom Come: Deliverance 2 mod that turns everyone into skeletons you asked for
Ghoul in sunglasses
I'm convinced being a ghoul in Fallout 76 is the best way to vibe in West Virginia, thanks to these powerful perk cards and my new true love: Radiation
A hunter digs in to some delicious dumplings in Monster Hunter Wilds.
Monster Hunter Wilds' first title update is overflowing with new stuff: A long-awaited Grand Hub, Arch-tempered Monsters, Arena Quests, and most importantly, fashion
Lou Graham
Vampire: The Masquerade – Bloodlines 2 won't have typical RPG romantic relationships, but it will feature 'romantic feeding'
Latest in News
The snazzy red and black HyperX Cloud Alpha wireless headphones float in a teal void. The microphone is attached to the headset.
The best wireless gaming headset is now even better in the Amazon Big Spring Sale, boasting a more than $50 discount
A chip being held up in an Intel fab
Intel is reportedly 'working to finalize commitments from Nvidia' as a foundry partner, suggesting gaming potential for the 18A node
Amazon box
Don't panic! The 'Do Not Send Voice Recordings' option Amazon just removed was only used by 0.03% of customers and they can still have it
Digital generated image of people surrounded by interactive transparent and glowing panels with data. Visualising smart technology, blockchain and artificial intelligence
Now I shall demand the cookies! Proposed new browsing agreement turns the tables and lets users dictate terms to websites
Intel CEO, Pat Gelsinger, with a 18A SRAM test wafer
Former Intel CEO, Pat Gelsinger becomes executive chairman of a 'Technology Platform Connecting the Faith Ecosystem' to work on Christian AI using DeepSeek
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash