The worst PC games of all time
The lowest points in PC gaming history.
We love PC games, but sometimes we have no choice but to stick the boot in—especially when it comes to the following weapons grade stinkers. This is a deeply cursed list, in no particular order, of the worst PC gaming has to offer, from horny adventure games to dreadful movie tie-ins. Some games are so bad they’re good, but the ones below are just straight up bad. Some of them might have a few redeeming qualities, because few games are 100% awful. But ultimately you should avoid these like someone coughing on the street.
Duke Nukem Forever
Developer Gearbox Software
Our review 29%
After decades in development hell, Duke Nukem Forever finally slithered into the world in 2011 courtesy of Gearbox Software—and it was worse than anyone could have imagined. Dumb AI, uninspired level design, and dated, deeply unfunny pop culture references were among its most severe crimes, but mostly it was just really boring. In hindsight, 29% is quite generous. —Andy Kelly
Deus Ex: The Fall
Developer N-Fusion Interactive
Our review 40%
This sloppy mobile port is the lowest the Deus Ex series has ever sunk. With comically inept AI, a tiny city hub, robotic animation, and laggy, unresponsive controls, it’s clear this thing was never meant to be experienced on anything bigger than an iPad. Despite a few decent missions and some interesting Human Revolution backstory, The Fall simply isn’t worth playing. —Andy Kelly
Sacred 3
Developer Keen Games
Our review N/A
Sacred 3 is a dungeon crawler without any loot. Somehow this isn’t the worst thing about it. This ferociously generic isometric hack ‘n’ slash is so tediously formatted you’d think it was developed by IKEA. Every single mission is basically identical, to the point where you can predict when a cutscene is going to occur. Yet what drags Sacred 3 from the shores of mediocrity into the ocean of disaster is its script. As unfunny as it is incessant, it constantly barrages you with cringeworthy quips such as “Scurvy, not as fun as it sounds.” You know what else isn’t as fun as it sounds? Sacred 3. —Rick Lane
Velvet Assassin
Developer Replay Studios
Our review 35%
The stealth is bad, the levels are dreary, and I keep finding big watermelons in Nazi bunkers for some reason. When stealth games go bad they end up being really boring, but Velvet Assassin takes things a step further by crassly appropriating the legacy of the real agent Violette Szabo, who was captured and executed by the SS during World War 2. Her memory deserves better. —Tom Senior
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Rogue Warrior
The worst reviewed games in PC Gamer history.
Monsters, Inc. Monster Tag (1%)
Bass Avenger (2%)
Monsters, Inc. Pinball Panic (2%)
Plumbers Don’t Wear Ties (3%)
Bravo Romeo Delta (3%)
Willow & Wicket (3%)
Blackstone Chronicles (3%)
Mini Golf (3%)
Big Brother (3%)
Daily Sport Football Strip (3%)
Developer Rebellion Developments
Our review 25%
Truly one of the worst first-person shooters in living memory. Painfully boring, laughably short, and criminally unimaginative, this expletive-ridden Cold War shooter is like one of those straight-to-video action movies you’d see on a DVD rack in a garage, but somehow dumber. I don’t know how much they paid Mickey Rourke to play the foul-mouthed protagonist in this thing, but it was too much. —Andy Kelly
Big Rigs: Over the Road Racing
Developer Stellar Stone
Our review N/A
A legendarily awful game perhaps best known for its meme-worthy victory screen, which excitedly states “YOU’RE WINNER!” You might think this sounds quite charming, but Big Rigs is just straight up terrible. With unpredictable driving physics, almost non-existent collision detection, and game-breaking bugs too numerous to mention, this may be the actual worst game on PC. —Andy Kelly
Daikatana
Developer Ion Storm
Our review 58%
Yes, John Romero and Ion Storm’s ill-fated FPS is an easy target. But c’mon, how could we have a worst PC games list without it? Although not nearly as bad as its reputation suggests, this overhyped shooter is nonetheless blighted by rampant bugs, scatty sidekick AI, and sludgy, uninspiring visuals. It isn’t completely worthless, but a low point in Romero’s otherwise illustrious FPS career. —Andy Kelly
Hellboy: Dogs of the Night
Developer Cryo Studios North America
Our review N/A
Normally, when developers come down to show off their hard work,it's considered polite to watch, ask some questions, and hold off on the gallows. Hellboy had an entire room of journalists rolling in laughter from the first line of dialogue. The only problem: it's not a comedy. After apparently vanishing, it hid in shame for years, aside from a demo with some of the worst voice over work this side of House of the Dead, until a reader finally tracked down a copy for its long-overdue scourging. Luckily, it came long before the movie, so not too many people ever fell prey to its awful controls, combat that made Resident Evil embarrassed, and those awful, awful graphics. Firing it up to make sure, just for the record, that it really was that bad, I managed to get to the end of the first level before microwaving the disc. For this, I deserve many, many gold medals. —Richard Cobbett
Boiling Point: Road to Hell
Developer Deep Shadows
Our review 61%
Boiling Point is the classic example of a small, scrappy, but wildly ambitious developer trying to build something on a scale that would make even a blockbuster studio’s eyes water. The result is a hilariously buggy open-world FPS that isn’t quite funny enough to justify playing it. The patch notes, however, are hilarious, including “Police station cannot be destroyed by crossbow anymore.” —Andy Kelly
Aliens: Colonial Marines
Developer Gearbox Software
Our review 48%
The only crime greater than Colonial Marines being considered Alien canon is, well, the game itself. Turning H.R. Giger’s legendary monster into dumb FPS cannon fodder, this dreary, glitchy FPS is a poor attempt to recreate the magic of James Cameron’s film. And the story is nonsense, performing numerous narrative backflips to squeeze as many fan-pleasing moments in as possible. —Andy Kelly
Rise of the Robots
Developer Mirage
Our review 69%
It's hard to make robots dull, but this game manages it. It only has six characters and one of them is Loader, a fighting forklift truck. Rise was actually quite good-looking for the time but the limited move sets and clunky movement controls made it miserable to play. Street Fighter 2 had been around for years before this came out and the quality gulf between it and this is vast. —Tom Senior
Limbo of the Lost
Developer Majestic Studios
Our review N/A
This point-and-click adventure became notorious after it was discovered that most of its assets were nicked from other games. Players started noticing that its backgrounds were retouched screenshots from Oblivion and Thief, which led to further revelations of plagiarism. The game itself is pretty rotten too, but the musical number at the end has to be seen (and heard) to be believed. —Andy Kelly
Bad Day L.A.
Developer Enlight Software
Our review 43%
Described once in PC Gamer by Richard Cobbett as a “one-man assault on his own reputation”, American McGee’s Bad Day L.A. is a terrible, buggy shooter with a seriously malfunctioning sense of humour. The comic book art is pretty cool, and I like the idea of a city being struck with every natural (and unnatural) disaster imaginable. But, ultimately, Bad Day L.A. just sucks. —Andy Kelly
Hatred
Developer Destructive Creations
Our review 48%
“My whole life is just cold, bitter hatred,” monologues Hatred’s protagonist as he prepares to murder a load of people in cold blood. “It’s time for me to kill and it’s time for me to die.” Matters of taste aside, because really Hatred is about as edgy as a perfectly smooth sphere, it’s just a bad game. A repetitive isometric shooter with braindead AI that is, ultimately, completely forgettable. —Andy Kelly
Messiah
Developer Shiny Entertainment
Our review 80%
Messiah had some cool ideas actually. You play a cherub who can temporarily possess guards. It wanted to be an action puzzle game set in a monstrous vision of the future. Unfortunately dire controls, useless shooting, and punishing difficulty means it's best skipped, even if you see it in a Steam sale. —Tom Senior
Leisure Suit Larry: Box Office Bust
Developer Team17
Our review 19%
There’s a lot to dislike about this dismal attempt to reboot the Leisure Suit Larry series, but the design of Larry himself (actually the original Larry’s nephew) has to be up there. I mean, look at him. Hideous. But its issues run deeper, namely its embarrassing attempts at humour and atrocious minigames. I hope the Hollywood B-listers that make up its cast were suitably ashamed. —Andy Kelly
Star Trek
Developer Digital Extremes
Our review 45%
This is not, as a Star Trek spin-off should be, a game about captaining a starship and exploring strange new worlds: it’s a game about crouching behind waist-high cover and shooting giant lizards. This dismal third-person shooter is the worst kind of movie tie-in and, despite a valiant effort by Chris Pine and Zachary Quinto to sell the rubbish script, is almost completely devoid of entertainment. —Andy Kelly
Catfight
Developer Phantom Card
Our review N/A
Pity the poor nerds of the past, squinting at this low-resolution smut and trying to persuade themselves the effort of mowing those lawns and sneaking it past Mom was worth it. This all-girl Mortal Kombat rip-off is widely regarded as one of the most pathetic beat-'em-ups ever misconceived, even by people who've played Expect No Mercy. Even ignoring the insulting premise, it offers dismal AI, awful controls, and it's about as satisfying as its target audience's social lives. Worst of all, just look at it. Look at this game that someone thought people would actually buy. Compared to this rubbish, modern successors like Bikini Karate Babes are Street Fighter II—the ZX Spectrum port, anyway. Never mind the girls. Catfight is so bad, being caught masturbating to it would actually be less embarrassing than being caught playing it. —Richard Cobbett
Animal
Developer Microtime
Our review N/A
I’ll forgive you if you don’t know this, but Animal is the name of the mascot for Peperami, a salami-based snack that is, technically, food. This crashingly tedious point-and-click adventure game stars Ade Edmondson as the titular turd-shaped hero, who I’m sure is as proud of this as his recent role in The Last Jedi. I don’t think we’ll be seeing an HD re-release of this anytime soon. —Andy Kelly
South Park
Developer Iguana Entertainment
Our review 8%
Thankfully, South Park now has two great game adaptations on PC in the form of The Stick of Truth and The Fractured But Whole. But long before those games came this rubbish snowball-throwing FPS, which had none of the show’s wit, satire or, crucially, jokes. And the characters just looked weird in 3D. —Andy Kelly
Jurassic Park: Trespasser
Developer Dreamworks Interactive
Our review 68%
Trespasser is ambitious, ahead of its time, and genuinely interesting. But, alas, it’s also rubbish. Infamous for its bizarre control scheme, which sees you controlling the long, flappy arm of the protagonist, this Jurassic Park spin-off is a mess of unpredictable physics, wildly unintuitive combat, and bad physics puzzles. Richard Attenborough’s voice performance is, however, excellent. —Andy Kelly
Lula 3D
Developer CDV Software
Our review 7%
This famously bad game warns players that it features “intense erotic scenes that may lead to CHOKING, SWEATING, and RAPID HEART BEAT.” The reality is a mediocre third-person adventure laced with low-res, deeply unsexy 3D smut that, admittedly, has a pretty wild story. But it’s best if you just read Richard Cobbett’s Crapshoot, because the plot defies any kind of lucid summary. —Andy Kelly
Afro Samurai 2: Revenge of Kuma
Developer Redacted Studios
Our review N/A
It’s not often a game is so bad that the publisher pulls it from sale, issues refunds, and cancels the series. But that’s what happened to this Afro Samurai sequel, which was intended to be episodic. Despite a great soundtrack, the combat is plagued by poor animation, a lack of depth, and a wonky camera. Only one episode was ever released, and you can’t even buy that now. What a waste. —Andy Kelly
Left Behind: Eternal Forces
Developer Inspired Media Entertainment
Our review 37%
A real-time strategy game with a Christian message might sound like a soft target, but Eternal Forces deserves to be on this list purely because it sucks real bad. Set in New York City after the Rapture, whatever the game is trying to say is obscured by an abysmal UI, broken pathfinding, and dense AI. And that’s without mentioning its lazy racial stereotyping. Pray you never play this mess. —Andy Kelly
Mad Dog McCree
Developer Digital Leisure
Our review N/A
This on-rails shooter features some amusingly camp cowboy FMV, but it’s also really tedious and barely interactive. You drag your mouse cursor over a bunch of out-of-work actors in ten-gallon hats and shoot them before they shoot you. Clearly designed to be played by drunk people in arcades, Mad Dog McCree is not worth the time on PC. Just watch someone playing it on YouTube instead. —Andy Kelly
If it’s set in space, Andy will probably write about it. He loves sci-fi, adventure games, taking screenshots, Twin Peaks, weird sims, Alien: Isolation, and anything with a good story.
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