Teardown's new creative mode update is a major leap for its thriving modding scene

One of best sandbox games on PC is getting a creative mode. As shown during today's PC Gaming Show, Tuxedo Labs is preparing to launch in-game creation tools for Teardown that allow players to model maps or objects in-game and save them for later use.

It's no secret that we're big fans of Teardown around here. Its one-of-a-kind destruction engine and open-ended puzzles justify its place on our Top 100 PC games list, but what's really kept Teardown in the conversation the past few years is its thriving mod scene. Teardown's Steam workshop page is over 5,000 mods strong with custom tools, weapons, vehicles, enemies, maps, and even complete campaigns being uploaded regularly.

Creative mode should be a boon for Teardown modelers who've so far had to work with entirely external tools. It's also a neat feature for more casual Teardown enjoyers—with one keypress you can now switch to creating instead of destroying (and then back to destroying, most likely).

I've been playing with creative mode for a few days now and, while sandbox creative modes aren't usually my thing, I had fun modeling a quick mockup of the PC Gamer logo. The tools have a more artistic bend than, for example, Minecraft create mode that makes you place one block at a time, because Teardown lets you literally "paint" with 3D voxels. You can free draw, make straight lines, or drag a massive box into existence. The mode currently supports all the materials/colors found in Teardown, including a special foliage brush that should make for quick bushes or trees. The "shape" tool lets you highlight custom creations and save them as objects that can be spawned in any other map.

I can see modders using creative mode to make quick mockups of maps or simply as a 3D art tool that comes with destruction physics, but it's far from a mature creative suite. You're limited to the few brush options I mentioned, there's no eraser tool (just undo), and all of the scripting and programming required to make levels with actual goals or enemies remains in Teardown's external API. This is, according to Tuxedo Labs, by design. Back in March, Teardown creator Dennis Gustafsson described creative mode to me as more toy than tool.

"Think of it as the 3D version of the spraypaint can," he said. "It's more for fun than actually building something, but it gives you tools to build things in an existing world. It's not really intended for precision."

Experienced Teardown modders have something else to look forward to in update 1.4: a new tool in the modding API that allows users to "create scripts to rearrange and manipulate shapes by dynamically adding and removing voxels at run-time." This sounds pretty cool, because for how pretty Teardown's voxelized maps can be, they stand completely static until you start destroying them. With this API change, modders will be able to make spaces that transform over time, such as making "seeds grow into trees, rain accumulates into puddles, vehicles gather rust."

The introduction of custom object spawning was the last big leap forward for what's possible with Teardown mods. The next may be object deformation. Though Tuxedo Labs didn't set out to develop Teardown as a platform to make other games within, Gustafsson has started to embrace the idea and plans to "take steps in that direction" with future updates.

There's plenty more to see from today's PC Gaming Show, including the world premiere of 20 games and new info on Baldur's Gate 3.

Morgan Park
Staff Writer

Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.

Read more
A lineup of different sprites created for Dwarf Fortress' Adventure Mode.
With Adventure mode squared away, Dwarf Fortress is entering a 'new era of development' as its devs shift focus toward future features
Besiege's altered final level on Tolbrynd Island
Besiege celebrates a decade of building deadly contraptions with a reworked sandbox mode, adjusted level designs and slow-motion explosions
Manor Lords promo art - knight on horseback looking at a medieval village in the distance, viewed from behind
PCG's best city builder of 2024 is adding a map with a gigantic hill in the middle: the perfect spot for your next castle
RoadCraft
Snowrunner follow-up RoadCraft shows off its roadbuilding and logistics automation in a new trailer, and I'm already in love with its mobile quarry
Dark Messiah duel
Dark Messiah of Might and Magic gets co-op mode and extra content thanks to the mod community's collaboration with Ubisoft: 'To see it all come together has been very emotional for us'
The starting chamber in Portal, but the floor is covered in lava.
Portal Randomized mixes up Valve's beloved puzzler by turning the floor into lava and filling chambers with a deadly neurotoxin
Latest in Puzzle
A sign reads "HATRED IS POWER"
A demo for a lost videogame based on George Orwell's 1984 has emerged from the memory hole
London Bridge during snowfall
This is the coolest pricing gimmick I've ever seen: the temperature in London determines the price of this videogame
Wordle today puzzle on a smartphone
Today's Wordle answer for Wednesday, March 12
Today's Wordle being played on a phone
Today's Wordle answer for Tuesday, March 11
Wordle answers
Today's Wordle answer for Monday, March 10
Wordle today being played on a phone
Today's Wordle answer for Sunday, March 9
Latest in News
GTA 5 characters
GTA 5 publisher takes legal aim at account-selling site for allegedly raking in 'millions in revenue', while recruiting hackers to keep its cogs turning
XFX Radeon RX 9070 XT Quicksilver graphics card on a blue background with angel wings on either side
XFX is letting you add customisable 3D printed wings to its Quicksilver RX 9070-series graphics cards
Gigabyte G6X gaming laptop
More affordable sub-$1,000 RTX 50-series laptops likely coming in May as RTX 5060 and RTX 5050 models spotted online
Marvel Rivals Human Torch
Marvel Rivals is carrying on the tradition of chaotic patches after buffing two of the most annoying heroes, but I main one of them, so I'm not complaining
 photo shows a factory tool that places lids on data center system-on-chips at an Intel fab in Chandler, Arizona, in December 2023. In February 2024, Intel Corporation launched Intel Foundry as the world’s first systems foundry for the AI era, delivering leadership in technology, resiliency and sustainability.
So, wait, now TSMC is supposedly pitching a joint venture with Nvidia, AMD and Broadcom to run Intel's ailing chip fabs?
Monster Hunter Wilds Artian weapon crafting - Gemma holding hot metal
Gemma's English VA is right with us on Monster Hunter Wild's confusing menus, which makes me feel a little better for having to Google symbols all the time