Take-Two says an all-new Gearbox franchise is coming sometime before April 2022

Image for Take-Two says an all-new Gearbox franchise is coming sometime before April 2022
(Image credit: 2K)

Take-Two Interactive said yesterday that it plans to release 62 games through its 2024 fiscal year, ranging from "immersive core" games to independents—although I'm not entirely clear on how a multi-billion-dollar publisher can seriously claim to be putting out indie games. Anyway, we were left to guess about what those games will actually be, but Take-Two did reveal that one of them will be something—something brand new, apparently—from Gearbox.

"2K will also introduce two releases from new franchises this year, including one from Gearbox," Take-Two president Karl Slatoff said during the earnings call. Slatoff was discussing Take-Two's 2022 fiscal year, which actually ends on March 31, 2022.

That is, admittedly, very little to go on, but it comes less than two weeks after Gearbox boss Randy Pitchford semi-teased some sort of activity on the Borderlands front—possibly including, as he put it, "Borderlands adjacent games," which could be seen as a nod to the new franchise Slatoff referred to. 

Pitchford was similarly cagey in the wake of Take-Two's announcement, tweeting "hmm..." in a reply to a VCG report about the new franchise, and then suggesting that Gearbox has already put "years of work" into the project.

Take-Two and Gearbox have a longstanding relationship—2K Games has published all the previous Borderlands games, among others—but even so, a partnership on a new series of some sort is a little unexpected because Gearbox is now owned by Embracer Group, a rival publisher that acquired the studio in February

At the time, however, 2K Games said the new ownership would not have an impact on its role as the publisher of Borderlands games, "or any other projects we are currently working on with the studio." Given Pitchford's tweet implying that this project is well into development, my guess is that a deal with Take-Two was already in place at the time of the Embracer acquisition.

A Take-Two rep declined to comment further, but 2K Games will be taking part in Geoff Keighley's big Summer Game Fest, which is set to take place on June 10. Perhaps we'll learn more then.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Borderlands 4 teaser image
Borderlands 4: Everything we know about Gearbox's next big FPS
borderlands 4
Borderlands 4 gets a release date and another acrobatic trailer
Kerbal Space Program 2 characters
Private Division's 'games and franchises,' including Kerbal Space Program, are reportedly being taken over by former Annapurna Interactive employees
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
No Rest for the Wicked Steam early access screenshots
No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
A woman in gold with a glowing blue visible under flowing white hair
'Borderlands 4 does have some open-world-like features,' says Gearbox, before clarifying it isn't an open world game 'in the traditional use of that term'
Latest in Gaming Industry
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
Monster Hunter Wilds' stockpile master studying a manifest
As layoffs and studio closures continue to deathroll the western AAA industry, analyst points out 5 of 8 major Japanese companies hit all-time share prices this year
A still from a video announcement of Game Informer's return, featuring the magazine's Halo 2 issue.
Game Informer is back from the dead: 'The whole team has returned'
Typing on internet search toolbar: What am I doing?
How a Microsoft exec managed to pitch Microsoft Word through the genius tactic of being able to actually use it in a 'type-off' demanded by clients: 'I was the only one who'd actually been a secretary'
Half-Life wallpaper - Gordon Freeman
Former Valve exec says the company struggled to sell Half-Life until coming up with the ultimate 'one simple trick' of marketing manoeuvres: slapping a 'Game of the Year' sticker on the box
Gabe Newell looks into the camera, behind him is a prop of a turret from Team Fortress 2.
Gabe Newell's cult of personality is intense, but a Valve exec who worked with him says his superpower is how he 'delighted in people on the team just being really good at what they did'
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway